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BoundingBoxModel.h
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1/*--------------------------------------------------------------------------------------------
2Copyright (c) 2019, NDEVR LLC
3tyler.parke@ndevr.org
4 __ __ ____ _____ __ __ _______
5 | \ | | | __ \ | ___|\ \ / / | __ \
6 | \ | | | | \ \ | |___ \ \ / / | |__) |
7 | . \| | | |__/ / | |___ \ V / | _ /
8 | |\ |_|_____/__|_____|___\_/____| | \ \
9 |__| \__________________________________| \__\
10
11Subject to the terms of the Enterprise+ Agreement, NDEVR hereby grants
12Licensee a limited, non-exclusive, non-transferable, royalty-free license
13(without the right to sublicense) to use the API solely for the purpose of
14Licensee's internal development efforts to develop applications for which
15the API was provided.
16
17The above copyright notice and this permission notice shall be included in all
18copies or substantial portions of the Software.
19
20THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
21INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
22PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
23FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
24OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25DEALINGS IN THE SOFTWARE.
26
27Library: Design
28File: BoundingBoxModel
29Included in API: True
30Author(s): Tyler Parke
31 *-----------------------------------------------------------------------------------------**/
32#pragma once
33#include "DLLInfo.h"
34#include <NDEVR/Model.h>
35#if NDEVR_BOUNDING_BOX
36namespace NDEVR
37{
38 /**--------------------------------------------------------------------------------------------------
39 \brief Model class for storing, rendering, and logically modifying a 3D bounding box.
40 **/
41 class NDEVR_DESIGN_API BoundingBoxModel : public Model
42 {
43 public:
44 BoundingBoxModel(const Model& this_model);
45 static constexpr const char* TypeName() { return "bounding_box"; }
46 Buffer<Model> targets() const;
47 void attachTo(const Buffer<Model>& models);
48 void attachTo(const Model& model);
49 void detatch();
50 void initialize();
51 void setToHighlight(const void* lock = nullptr);
52 void setColor(const RGBColor& color, const void* lock = nullptr);
53 };
54}
55#endif
56
57
#define NDEVR_DESIGN_API
Definition DLLInfo.h:55
Definition ACIColor.h:37