3#include <NDEVR/Buffer.h>
4#include <NDEVR/String.h>
5#include <NDEVR/Vertex.h>
30 bool connect_linework =
false;
The equivelent of std::vector but with a bit more control. The basic array unit of the library.
Definition Buffer.hpp:56
A core class that represents a node on model heirarchy. This node may contain a Geometry or one or mo...
Definition Model.h:58
Allows for the creation of Models that represent points or linework quickly and efficiently.
Definition QuickVisualization.h:13
static void SetupCoordinateModel(Model &model, const VertexVisualizationOptions &options)
A vertex or point. A specific type of Vector used primarily for spacial location information.
Definition Vertex.hpp:48
float fltp04
Defines an alias representing a 4 byte floating-point number Bit layout is as follows: -Sign: 1 bit a...
Definition BaseValues.hpp:127
uint32_t uint04
-Defines an alias representing a 4 byte, unsigned integer -Can represent exact integer values 0 throu...
Definition BaseValues.hpp:96
Definition QuickVisualization.h:16
VertexVisualizationOptions()
Definition QuickVisualization.h:17
VertexVisualizationOptions(const Buffer< Vertex< 3, fltp08 > > &vertices)
Definition QuickVisualization.h:18
Buffer< Vertex< 3, fltp08 > > vertices
Definition QuickVisualization.h:25
Buffer< String > labels
Definition QuickVisualization.h:26
VertexVisualizationOptions(const Buffer< Vertex< 3, fltp08 > > &vertices, const Buffer< String > &labels)
Definition QuickVisualization.h:21