2#include <NDEVR/Model.h>
3#include <NDEVR/SplineType.h>
4#include <NDEVR/ApplicationOptions.h>
14 SplineModel(
const Model& model);
15 void setPoints(
const Buffer<Vertex<3, fltp08>>& spline);
16 Buffer<Vertex<3, fltp08>> points()
const;
17 void setSplineType(
const SplineType& spline);
19 void setInterpolationSegments(uint04 segments);
20 uint04 interpolationSegments()
const;
22 static ApplicationOption<uint04> default_interpolation_segments;
23 static ApplicationOption<SplineType> default_spline_type;
24 static constexpr const char* TypeName() {
return "spline"; }
SplineType
Definition SplineEnums.h:7
uint32_t uint04
-Defines an alias representing a 4 byte, unsigned integer -Can represent exact integer values 0 throu...
Definition BaseValues.hpp:96