2#include <NDEVR/Model.h>
3#include <NDEVR/SplineType.h>
4#include <NDEVR/ApplicationOptions.h>
11 SplineModel(
const Model& model);
12 void setPoints(
const Buffer<Vertex<3, fltp08>>& spline);
13 Buffer<Vertex<3, fltp08>> points()
const;
14 void setSplineType(
const SplineType& spline);
16 void setInterpolationSegments(uint04 segments);
17 uint04 interpolationSegments()
const;
19 static ApplicationOption<uint04> default_interpolation_segments;
20 static ApplicationOption<SplineType> default_spline_type;
21 static constexpr const char* TypeName() {
return "spline"; }
SplineType
Definition SplineEnums.h:7
uint32_t uint04
-Defines an alias representing a 4 byte, unsigned integer -Can represent exact integer values 0 throu...
Definition BaseValues.hpp:120