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VertexThinner.h
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/*--------------------------------------------------------------------------------------------
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Copyright (c) 2019, NDEVR LLC
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tyler.parke@ndevr.org
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__ __ ____ _____ __ __ _______
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| \ | | | __ \ | ___|\ \ / / | __ \
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| \ | | | | \ \ | |___ \ \ / / | |__) |
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| . \| | | |__/ / | |___ \ V / | _ /
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| |\ |_|_____/__|_____|___\_/____| | \ \
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|__| \__________________________________| \__\
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Subject to the terms of the Enterprise+ Agreement, NDEVR hereby grants
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Licensee a limited, non-exclusive, non-transferable, royalty-free license
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(without the right to sublicense) to use the API solely for the purpose of
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Licensee's internal development efforts to develop applications for which
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the API was provided.
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
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PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
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FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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Library: Graphics
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File: VertexThinner
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Included in API: True
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Author(s): Tyler Parke
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*-----------------------------------------------------------------------------------------**/
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#pragma once
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#include "
VulkanDefines.h
"
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#include "
VulkanBuffer.h
"
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#include "Pipeline.h"
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#include "
Design\Headers\Camera.h
"
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#include "
GraphicsUpdateArguments.h
"
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#include "
Base\Headers\Bounds.hpp
"
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namespace
NDEVR
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{
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class
VertexThinner
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{
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Buffer<Bounds<1, uint04>
> getRanges(
GraphicsUpdateArguments
& args)
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{
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}
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Buffer<Bounds<1, uint04>
> m_ranges;
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DynamicPointer<VulkanBuffer>
m_index_buffer;
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Model
m_model;
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Matrix<fltp08>
m_last_matrix;
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Camera m_camera;
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};
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}
Bounds.hpp
Camera.h
GraphicsUpdateArguments.h
VulkanBuffer.h
VulkanDefines.h
NDEVR::Buffer
The equivelent of std::vector but with a bit more control. The basic array unit of the library.
Definition
Buffer.hpp:59
NDEVR::DynamicPointer
Provides a modifiable pointer that has shared ownership of a dynamically allocated object.
Definition
Pointer.hpp:319
NDEVR::GraphicsUpdateArguments
Definition
GraphicsUpdateArguments.h:40
NDEVR::Matrix
Definition
Matrix.hpp:176
NDEVR::Model
Definition
Model.h:54
NDEVR::VertexThinner
Definition
VertexThinner.h:43
NDEVR
Definition
ACIColor.h:37
VulkanGraphics
Headers
VertexThinner.h