NDEVR
API Documentation
GLESGraphicsSession Member List

This is the complete list of members for GLESGraphicsSession, including all inherited members.

addCamera(const UUID &object)GraphicsSessionvirtual
AddObjectMode enum nameGraphicsSession
addRenderGeometry(const Geometry &geo) overrideGLESGraphicsSessionvirtual
checkModelStructure(GraphicsUpdateArguments &args)GLESGraphicsSessionvirtual
checkPipeline(bool add_if_needed)GLESGraphicsSession
checkPipeline(GeometryUpdateObject &geo_prop, bool add_if_needed)GLESGraphicsSession
cleanResources() overrideGLESGraphicsSessioninlinevirtual
cleanup() overrideGLESGraphicsSessioninlinevirtual
clearAll()GLESGraphicsSession
commit(GraphicsUpdateArguments &args) overrideGLESGraphicsSessionvirtual
createPipeline(GraphicsUpdateArguments &args) overrideGLESGraphicsSessionvirtual
createRenderPipeline() overrideGLESGraphicsSessionvirtual
DefaultSession()GLESGraphicsSessioninlinestatic
device() const overrideGLESGraphicsSessionvirtual
device() overrideGLESGraphicsSessionvirtual
drawFrame(GraphicsUpdateArguments &args) overrideGLESGraphicsSessionvirtual
e_add_object enum valueGraphicsSession
e_ensure_pipeline enum valueGraphicsSession
e_ensure_pipeline_and_add enum valueGraphicsSession
ensureLastRenderComplete() overrideGLESGraphicsSessioninlinevirtual
getCameraManager(const UUID &camera)GLESGraphicsSession
GLESGraphicsSession(const DynamicPointer< GLESGraphicsDevice > &device)GLESGraphicsSession
GLESRenderEngineID()GLESGraphicsSessioninlinestatic
hasCommand() const overrideGLESGraphicsSessioninlinevirtual
init(GraphicsUpdateArguments &args) overrideGLESGraphicsSessionvirtual
isActive() constGraphicsSessioninline
m_added_camerasGraphicsSessionprotected
m_camera_managersGLESGraphicsSessionprotected
m_deviceGLESGraphicsSessionprotected
m_geometriesGLESGraphicsSessionprotected
m_graphics_deviceGLESGraphicsSessionprotected
m_image_managerGLESGraphicsSessionprotected
m_is_activeGraphicsSessionprotected
m_material_managersGLESGraphicsSessionprotected
m_needs_clear_allGraphicsSessionprotected
m_needs_command_refreshGraphicsSessionprotected
m_pipelinesGLESGraphicsSessionprotected
m_shader_managerGLESGraphicsSessionprotected
m_vertex_managersGLESGraphicsSessionprotected
postClearAll() overrideGLESGraphicsSessioninlinevirtual
readShader(const StringView &) overrideGLESGraphicsSessioninlinevirtual
removeCamera(const UUID &camera)GraphicsSessionvirtual
removeRenderGeometry(const Geometry &geo) overrideGLESGraphicsSessionvirtual
runCommand(GraphicsUpdateArguments &) overrideGLESGraphicsSessioninlinevirtual
setActive(bool active)GraphicsSessioninline
setWindowInstance(WindowInstance *) overrideGLESGraphicsSessioninlinevirtual
updateUniformBuffer(GraphicsUpdateArguments &args) overrideGLESGraphicsSessionvirtual
uuid() overrideGLESGraphicsSessioninlinevirtual
~GLESGraphicsSession() overrideGLESGraphicsSessionvirtual
~GraphicsPipeline()GraphicsPipelineinlinevirtual
~GraphicsSession()GraphicsSessioninlinevirtual