This is the complete list of members for SelectionTreeManager, including all inherited members.
| canSort(const Geometry &geo) | SelectionTreeManager | protected |
| createGeoTree(const Geometry &geo, PrimitiveProperty primitive_property, VertexProperty vertex_property, uint04 tree_bucket_size, const void *lock) | SelectionTreeManager | |
| createModelTree(const Buffer< Model > &models, const void *lock) | SelectionTreeManager | protected |
| createTree(const Geometry &geo, PrimitiveProperty primitive_property, VertexProperty vertex_property, const void *lock) | SelectionTreeManager | protected |
| createTrees(DesignObjectLookup *lookup) | SelectionTreeManager | |
| createTrees(const Model &model, const void *lock) | SelectionTreeManager | |
| m_active_models | SelectionTreeManager | protected |
| m_edit_timespan | SelectionTreeManager | protected |
| m_last_modified_time | SelectionTreeManager | protected |
| m_line_bucket_size | SelectionTreeManager | protected |
| m_log | SelectionTreeManager | protected |
| m_loop_lookup | SelectionTreeManager | protected |
| m_loop_thread | SelectionTreeManager | protected |
| m_loop_timespan | SelectionTreeManager | protected |
| m_model_child_bucket_size | SelectionTreeManager | protected |
| m_modified_time | SelectionTreeManager | protected |
| m_point_bucket_size | SelectionTreeManager | protected |
| m_primitive_properties | SelectionTreeManager | protected |
| m_requesting_delete | SelectionTreeManager | protected |
| m_sort_geos | SelectionTreeManager | protected |
| m_tree_geos | SelectionTreeManager | protected |
| m_triangle_bucket_size | SelectionTreeManager | protected |
| m_vertex_properties | SelectionTreeManager | protected |
| onGeometryDeleted(UUID id) | SelectionTreeManager | |
| onSceneDeleted(UUID id) | SelectionTreeManager | |
| SelectionTreeManager() | SelectionTreeManager | |
| setEditTimespan(TimeSpan span) | SelectionTreeManager | inline |
| sortVertices(const Geometry &geo, PrimitiveProperty primitive_property, VertexProperty vertex_property, const void *lock) | SelectionTreeManager | |
| startLoop(DesignObjectLookup *lookup, const TimeSpan &loop_time) | SelectionTreeManager | |
| stopLoop() | SelectionTreeManager | |