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API Documentation
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This is the complete list of members for GLESShader, including all inherited members.
| bind() | GLESShader | |
| compile(ShaderPart type, const char *src) | GLESShader | |
| compileAndLink() | GLESShader | |
| compileShader(ShaderPart type, const String &shader) | GLESShader | |
| e_all enum value | GLESShader | |
| e_linework enum value | GLESShader | |
| e_points enum value | GLESShader | |
| e_shader_type_size enum value | GLESShader | |
| e_simple_points enum value | GLESShader | |
| e_solid enum value | GLESShader | |
| e_solid_grid enum value | GLESShader | |
| e_solid_texture enum value | GLESShader | |
| Fragment enum value | GLESShader | |
| Geometry enum value | GLESShader | |
| GLESShader(ShaderType type, bool is_integer, const DynamicPointer< GLESGraphicsDevice > &device) | GLESShader | |
| id() const | GLESShader | |
| linkShader() | GLESShader | |
| setUniformValue(const char *const location, const t_type &value) | GLESShader | inline |
| setUniformValue(int location, const fltp04(&value)[t_size]) | GLESShader | inline |
| setUniformValue(int location, const uint04(&value)[t_size]) | GLESShader | inline |
| setUniformValue(int location, const RGBColor(&value)[t_size]) | GLESShader | inline |
| setUniformValue(int location, const Vector< t_size, fltp04 > &value) | GLESShader | inline |
| setUniformValue(int location, const Vector< t_size, RGBColor > &value) | GLESShader | inline |
| setUniformValue(int location, const Vector< 3, sint04 > &value) | GLESShader | |
| setUniformValue(int location, const Vector< 3, fltp04 > &value) | GLESShader | |
| setUniformValue(int location, const Vector< 4, sint04 > &value) | GLESShader | |
| setUniformValue(int location, const Vector< 4, fltp04 > &value) | GLESShader | |
| setUniformValue(int location, const Matrix< fltp04 > &value) | GLESShader | |
| setUniformValue(int location, const fltp04 &value) | GLESShader | |
| setUniformValue(int location, const uint04 &value) | GLESShader | |
| setUniformValue(int location, const RGBColor &value) | GLESShader | |
| setUniformValue(int location, const Buffer< fltp04 > &value) | GLESShader | |
| ShaderPart enum name | GLESShader | |
| ShaderType enum name | GLESShader | |
| uniformLocation(const char *const location) const | GLESShader | |
| versionedShaderCode(ShaderPart type, const char *src) const | GLESShader | |
| Vertex enum value | GLESShader | |
| ~GLESShader() | GLESShader |