API Documentation
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GraphicsSession Member List

This is the complete list of members for GraphicsSession, including all inherited members.

addCamera(const UUID &object)GraphicsSessionvirtual
addGeometry(const UUID &geo)GraphicsSessionvirtual
addMaterial(const UUID &material)GraphicsSessionvirtual
addModel(const UUID &object)GraphicsSessionvirtual
addRenderObject(GraphicsUpdateArguments &args, Model &model)GraphicsSessionvirtual
addRenderObject(const Scene &scene, const Model &model, const Material &mat, const Geometry &mesh, PrimitiveProperty property)=0GraphicsSessionpure virtual
addScene(const UUID &scene)GraphicsSessionvirtual
cleanResources()=0GraphicsPipelinepure virtual
cleanup()=0GraphicsPipelinepure virtual
commit(GraphicsUpdateArguments &args)=0GraphicsPipelinepure virtual
createPipeline(GraphicsUpdateArguments &args)=0GraphicsPipelinepure virtual
createRenderPipeline()=0GraphicsSessionpure virtual
device() const =0GraphicsPipelinepure virtual
device()=0GraphicsPipelinepure virtual
drawFrame(GraphicsUpdateArguments &args)=0GraphicsPipelinepure virtual
ensureLastRenderComplete()=0GraphicsPipelinepure virtual
hasCommand() const =0GraphicsPipelinepure virtual
init(GraphicsUpdateArguments &args)=0GraphicsPipelinepure virtual
m_added_camerasGraphicsSessionprotected
m_added_modelsGraphicsSessionprotected
m_needs_clear_allGraphicsSessionprotected
m_needs_command_refreshGraphicsSessionprotected
m_needs_model_refreshGraphicsSessionprotected
postClearAll()GraphicsSessionvirtual
readShader(const String &shader)=0GraphicsSessionpure virtual
removeCamera(const UUID &camera)GraphicsSessionvirtual
removeGeometry(const UUID &geo)GraphicsSessionvirtual
removeMaterial(const UUID &material)GraphicsSessionvirtual
removeModel(const UUID &model)GraphicsSessionvirtual
runCommand(GraphicsUpdateArguments &args)=0GraphicsPipelinepure virtual
setupScene(GraphicsUpdateArguments &args)GraphicsSessionvirtual
setWindowInstance(WindowInstance *instance)=0GraphicsPipelinepure virtual
updateUniformBuffer(GraphicsUpdateArguments &args)=0GraphicsPipelinepure virtual
uuid()=0GraphicsSessionpure virtual
~GraphicsPipeline()GraphicsPipelineinlinevirtual
~GraphicsSession()GraphicsSessioninlinevirtual