API Documentation
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This is the complete list of members for Renderer, including all inherited members.
addModel(const UUID &model) | Renderer | |
addScene(const UUID &model) | Renderer | |
cleanup() | Renderer | inline |
clearModels() | Renderer | |
device() const | Renderer | |
ensureLastRenderComplete() | Renderer | |
getArguments() | Renderer | inline |
getFPS() const | Renderer | inline |
getFrameStartTime() const | Renderer | inline |
grabImage(Image *image) | Renderer | |
grabImageNextRender(Image *image) | Renderer | |
init(DesignObjectLookup *lookup) | Renderer | |
isActive() | Renderer | inline |
log() | Renderer | inline |
multisample() const | Renderer | |
pause(TimeSpan span) | Renderer | |
pipeline() const | Renderer | inline |
removeModel(const UUID &model) | Renderer | |
render(bool wait_until_needed, bool force_render=true) | Renderer | |
Renderer(const DynamicPointer< GraphicsPipeline > &pipeline, const ConstPointer< Camera > &camera, WindowInstance *instance, ProgressInfo *log) | Renderer | |
renderLoop() | Renderer | |
requestRedraw() | Renderer | |
run() | Renderer | |
setActive(bool is_active) | Renderer | |
setCamera(const ConstPointer< Camera > &camera) | Renderer | virtual |
setFPS(fltp08 fps) | Renderer | inline |
setOverrideMaterial(UUID material) | Renderer | |
setPostRenderFunction(const std::function< void()> &function) | Renderer | inline |
setupSurface() | Renderer | |
setWindowInstance(WindowInstance *window) | Renderer | |
updateArgs(bool force_render) | Renderer | |
updatePipeline() | Renderer | |
updater() const | Renderer | inline |
updateSingleThreaded() | Renderer | |
~Renderer() | Renderer | virtual |