API Documentation
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SelectionInfo Member List

This is the complete list of members for SelectionInfo, including all inherited members.

_doesIntersect(const Model &model) constSelectionInfoprotected
_parseAll()ModelIteratorprotectedvirtual
_processGeometryNoTree(ProcessStruct &geo)SelectionInfoprotected
_processGeometryWithTree(ProcessStruct &geo)SelectionInfoprotected
_processLineSelection(ProcessStruct &pstruct)SelectionInfoprotected
_processLineSelection(uint04 current_index, ProcessStruct &pstruct)SelectionInfoprotected
allow_inverse_transSelectionInfo
allowSolidInteraction() constSelectionInfoinline
cameraSelectionInfo
clear()SelectionInfo
clearLastSelection()SelectionInfo
current_modelSelectionInfo
current_selectionSelectionInfo
currentModel() constModelIterator
depth_firstModelIterator
e_continue_parsing enum valueModelIterator
e_do_not_parse_children enum valueModelIterator
e_finish_parsing enum valueModelIterator
geo_filterModelIterator
getEnclosedVertices(GeometryVertices &vertices) constSelectionInfo
globalSelectionBounds() constSelectionInfo
gripsSelectionInfo
is_editSelectionInfo
is_exactSelectionInfo
is_recursiveModelIterator
localClosestDistanceSqr(PrimitiveMode mode) constSelectionInfo
m_allow_solid_intersectionSelectionInfoprotected
m_idSelectionInfoprotected
m_model_parent_child_countModelIteratorprotected
m_model_parent_stackModelIteratorprotected
m_model_stackModelIteratorprotected
m_pushed_mask_transformsSelectionInfoprotected
m_pushed_transformsSelectionInfoprotected
m_valid_model_stackSelectionInfoprotected
mask_addedSelectionInfo
mask_subtractedSelectionInfo
material_filterModelIterator
material_propertyModelIterator
min_screen_cutoff_distanceSelectionInfo
model_filterModelIterator
ModelIterator()ModelIterator
ModelIterator(const Model &model)ModelIteratorexplicit
ModelIterator(Buffer< Model > models)ModelIteratorexplicit
nearest_lineSelectionInfo
nearest_pointSelectionInfo
nearest_solidSelectionInfo
nearestGeometry(PrimitiveMode mode) constSelectionInfo
nearestModel() constSelectionInfo
nearestScreenLocation() constSelectionInfo
nearestWorldLocation() constSelectionInfo
operator==(const SelectionInfo &) constSelectionInfoinline
override_materialSelectionInfo
parseAll(const Model &model)ModelIterator
parseAll(const Buffer< Model > &models)ModelIterator
parseAll()ModelIterator
parseNext()ModelIterator
ParseResult enum nameModelIterator
popNextModel()ModelIteratorprotected
popTransform()SelectionInfo
post_process_modelModelIterator
postProcess(Model &model) overrideSelectionInfovirtual
process(Model &model) overrideSelectionInfovirtual
process(Model &model, Material &mat) overrideSelectionInfovirtual
process(Model &model, Geometry &geo) overrideSelectionInfovirtual
process_geometryModelIterator
process_materialModelIterator
process_modelModelIterator
processGeometry(const Geometry &geo, PrimitiveProperty primitive_property)SelectionInfo
pushTransform(const Matrix< fltp08 > &transform, bool apply_to_original)SelectionInfo
removeFromPostProcessStack()ModelIteratorprotected
screen_line_biasSelectionInfo
screen_point_biasSelectionInfo
screenClosestDistanceSqr(bool outer_bound) constSelectionInfo
screenClosestDistanceSqr(PrimitiveMode mode) constSelectionInfo
selectionSelectionInfo
selection_filterSelectionInfo
selection_masksSelectionInfo
selection_winding_modeSelectionInfo
selectionBounds() constSelectionInfo
SelectionInfo()SelectionInfo
setAllowSolidInteraction(bool allow_solid_intersection)SelectionInfoinline
setGeometryTransform(PrimitiveMode mode, const Matrix< fltp08 > &mat)SelectionInfo
setNearestGeometry(const Geometry &geo, PrimitiveMode primitive_mode, uint04 index, uint04 vertex)SelectionInfo
setNearestLayer(PrimitiveMode mode, const UUID &layer)SelectionInfo
setNearestMaterial(PrimitiveMode mode, const UUID &material)SelectionInfo
setNearestModel(PrimitiveMode mode, const Model &model)SelectionInfo
setNearestScreenPosition(PrimitiveMode mode, const Vertex< 3, fltp08 > &screen_point, fltp08 screen_distance)SelectionInfo
updateLineEndPoint(PrimitiveMode mode, Vertex< 3, fltp08 > vec)SelectionInfo
use_interaction_flagSelectionInfo
use_unitModelIterator
uuid() constSelectionInfoinline
validModelSelection(const Model &model) constSelectionInfo
world_nearest_locationSelectionInfo
world_selection_lineSelectionInfo