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SpeedLimit Member List

This is the complete list of members for SpeedLimit, including all inherited members.

actionDeletedIndex(uint04 index, uint04 size)DesignObject
activeFilters() constDesignObject
addChild(Model &child)Model
addChild(uint04 child_index)Model
addIndex(uint04 index, uint04 size)DesignObject
addPerVertexColorFromMaterialConstant(UVType constant_index)Model
appendData(const String &data, bool compressed)DesignObject
applyTransformToParent(const Matrix< fltp08 > &parent_mat) constModel
base() constDesignObjectinline
calculateAverageDirection(const Matrix< fltp08 > &parent_transform=Constant< Matrix< fltp08 > >::Invalid) constModel
calculateHVLength(const Matrix< fltp08 > &parent_transform=Constant< Matrix< fltp08 > >::Invalid) constModel
calculateIndexNeighborList()Model
calculateLength(const Matrix< fltp08 > &transform=Constant< Matrix< fltp08 > >::Invalid) constModel
calculateNormals(NormalMode mode, Angle< fltp08 > smoothing_angle)Model
calculateSmoothTextures(Vector< 3, fltp08 > origin, fltp08 scale)Model
calculateSurfaceArea(const Matrix< fltp08 > &transform=Constant< Matrix< fltp08 > >::Invalid) constModel
calculateTangentSpace(bool calc_tan, bool calc_bitan)Model
calculateVolume(const Matrix< fltp08 > &transform=Constant< Matrix< fltp08 > >::Invalid) constModel
calculateVolumeAndSurfaceArea(const Matrix< fltp08 > &transform=Constant< Matrix< fltp08 > >::Invalid, const void *lock=nullptr) constModel
canExplode() constModel
canInteract() constModel
centerAlignModel()Model
checkBounds()Model
childBase() constModelprotected
childCount() constModel
childToParentReference() constModelprotected
clearChildren()Model
clearLayer()Model
clearMaterialDescendents()Model
clearMetaData(const String &index)DesignObject
colorByChannel(Material &mat, const String &channel, fltp08 avg=Constant< fltp08 >::Invalid) constModel
copyFrom(const Model &model, bool deep_copy, bool copy_ids=false, bool recursive=true)Model
NDEVR::DesignObject::copyFrom(const DesignObject &object)DesignObject
copyMaterialProperties(const Model &model)Model
createChild()Model
createChild(uint04 child_slot)Model
createChildEffect()Model
createChildGeometry()Model
createChildMaterial(bool copy_child=false)Model
createChildMaterial(PrimitiveProperty property, bool copy_child=false)Model
createChildren(uint04 child_size)Model
createSceneEffect() constModel
createSceneGeometry() constModel
createSceneLayer() constModel
createSceneMaterial() constModel
createSceneModel() constModel
customModelColor(ModelColorMode mode) constModel
deleteModel(bool delete_children, bool remove_from_parent=true)Model
DescendedFlags enum nameModel
descendedFlags() constModel
descendedFlagsNoCache(bool complete_cache_ignore) constModel
descendedPersonalFlagsNoCache() constModel
descendentGeometryTypes() constModel
designIndex() constDesignObjectinline
DesignObject()=defaultDesignObject
DesignObject(DesignObjectBase *base)DesignObjectexplicit
DesignObject(uint04 index, DesignObjectBase *base)DesignObject
DesignObjectType enum nameDesignObject
DesignProperty enum nameDesignObject
displayName() constModel
displayNamePath(const String &seperator=":") constModel
doesModelPropertyContain(ModelProperty property, const String &value, bool ignore_case) constModelinline
doesModelPropertyContain(ModelProperty property, const char *value, bool ignore_case) constModelinline
doesPropertyBeginWith(DesignProperty property, const String &value, bool ignore_case) constDesignObjectinline
doesPropertyBeginWith(DesignProperty property, const char *value, bool ignore_case) constDesignObjectinline
doesPropertyContain(DesignProperty property, const String &value, bool ignore_case) constDesignObjectinline
doesPropertyContain(DesignProperty property, const char *value, bool ignore_case) constDesignObjectinline
e_3D_visible enum valueDesignObject
e_allow_interactions enum valueDesignObject
e_application_constructed enum valueModel
e_application_constructed_parent_base enum valueModel
e_applied_filters enum valueDesignObject
e_asc_modified_time enum valueDesignObject
e_author enum valueDesignObject
e_bone enum valueDesignObject
e_bounding_box enum valueDesignObject
e_bounds_ignored enum valueDesignObject
e_bounds_modified_time enum valueDesignObject
e_calculation_ignored enum valueModel
e_camera enum valueDesignObject
e_can_select_children enum valueModel
e_category enum valueDesignObject
e_complete_transform enum valueModel
e_compressed_data enum valueDesignObject
e_creation_software enum valueDesignObject
e_creation_time enum valueDesignObject
e_deletion_allowed enum valueDesignObject
e_desc_modified_time enum valueDesignObject
e_descended_flags enum valueModel
e_descendent_deletion_blocked enum valueModel
e_descendent_focussed enum valueModel
e_descendent_selected enum valueModel
e_description enum valueDesignObject
e_design_property_size enum valueDesignObject
e_design_types enum valueDesignObject
e_editable_description enum valueDesignObject
e_effect enum valueDesignObject
e_export_ignored enum valueModel
e_file enum valueDesignObject
e_fixed_bounding_box enum valueModel
e_follow_camera enum valueModel
e_geometry enum valueDesignObject
e_global_bounds enum valueModel
e_global_selection_bounds enum valueModel
e_guid enum valueDesignObject
e_icon enum valueDesignObject
e_ignore_offset enum valueModel
e_ignore_rotation enum valueModel
e_ignore_scale enum valueModel
e_ignore_scale_distortion enum valueModel
e_inherited_can_delete enum valueModel
e_inherited_does_not_follow_camera enum valueModel
e_inherited_does_not_orient_to_camera enum valueModel
e_inherited_does_not_scale_to_camera enum valueModel
e_inherited_exportable enum valueModel
e_inherited_flags enum valueModel
e_inherited_has_no_focus enum valueModel
e_inherited_is_manager_visible enum valueModel
e_inherited_is_tree_visible enum valueModel
e_inherited_is_visible enum valueModel
e_inherited_not_application_owned enum valueModel
e_inherited_not_deleted enum valueModel
e_inherited_not_selected enum valueModel
e_is_application_locked enum valueDesignObject
e_is_application_owned enum valueDesignObject
e_is_deleted enum valueDesignObject
e_is_focused enum valueDesignObject
e_is_frozen enum valueDesignObject
e_is_selected enum valueDesignObject
e_layer enum valueDesignObject
e_library_id enum valueDesignObject
e_manager_visible enum valueDesignObject
e_material enum valueDesignObject
e_material_mode_outline enum valueModel
e_material_mode_solid enum valueModel
e_material_mode_vertices enum valueModel
e_meta_data enum valueDesignObject
e_model enum valueDesignObject
e_model_color enum valueModel
e_model_property_size enum valueModel
e_modified_time enum valueDesignObject
e_name enum valueDesignObject
e_orient_to_camera enum valueModel
e_parent_matrix_flags enum valueModel
e_personal_descended_flags enum valueModel
e_personal_inherited_flags enum valueModel
e_scale_to_camera enum valueModel
e_scene enum valueDesignObject
e_search_terms enum valueDesignObject
e_selection enum valueDesignObject
e_selection_box enum valueDesignObject
e_selection_ignored enum valueDesignObject
e_transform enum valueDesignObject
e_translated_string_data enum valueDesignObject
e_tree_visible enum valueDesignObject
e_type enum valueModel
e_uncompressed_data enum valueDesignObject
e_untranslated_string_data enum valueDesignObject
e_use_only_for_offset enum valueModel
e_visible_box enum valueModel
eraseModel()Model
explodeModel()Model
exportIgnored() constModel
file() constDesignObject
FilePathDesignNameVariable()DesignObjectinlinestatic
findDescendentByName(const String &name) constModel
findDescendentByType(const String &type) constModel
get() constSpeedLimitinline
getAscModifiedTime(bool include_self, bool include_layer=true) constModel
getBounds() constModel
getBoundsOfVisible() constModel
getChild(uint04 child) constModel
getChildIndex() constModel
getChildIndex(uint04 child) constModel
getChildIndices() constModel
getChildLayerIndex() constModel
getChildren() constModel
getChildrenByName(const String &name) constModel
getChildrenByType(const String &type) constModel
getChildrenByType(const Buffer< String > &type) constModel
getChildrenIDs() constModel
getClippingGeometry() constModel
getCompleteTransform() constModel
getDescendents(bool include_deleted=false, bool local_only=false) constModel
getDescendentsByName(const String &name, uint04 max_count=Constant< uint04 >::Max) constModel
getDescendentsByNameAndType(const String &name, const String &type, uint04 max_count=Constant< uint04 >::Max) constModel
getDescendentsByType(const String &type, uint04 max_count=Constant< uint04 >::Max) constModel
getDescModifiedTime(bool include_self) constModel
getDesignParentIndex() constDesignObject
getDirectLayerIndex() constModel
getEffect(uint04 index=0) constModel
getEffectChildren() constModel
getEffectDescendents() constModel
getEffectIndex(uint04 child_index=0) constModel
getFamilyMember(uint04 index) constModel
getGeometry() constModel
getGeometryDescendents(bool remove_redundant=true, uint04 max_count=Constant< uint04 >::Max) constModel
getGeometryIndex() constModel
getIcon() constDesignObject
getInheritedProperty(DesignProperty property) constDesignObjectinline
getLayer() constModel
getMaterial(PrimitiveProperty property) constModel
getMaterialChildren() constModel
getMaterialDescendents(bool local_only=false) constModel
getMaterialDescendents(PrimitiveProperty property) constModel
getMaterialDescendentsByName(const String &name, uint04 max_count=Constant< uint04 >::Max) constModel
getMaterialIndex(PrimitiveProperty property) constModel
getMaterialMode(PrimitiveProperty property) constModel
getModelIcon() constModel
getModelProperty(ModelProperty property) constModelinline
getModifiedTime() constDesignObject
getNumOfEffects() constModel
getParent() constModel
getParentIndex() constModel
getParentTransform() constModel
getProperty(DesignProperty property) constDesignObjectinline
getRootMaterial(PrimitiveProperty property) constModel
getRootMaterialModel(PrimitiveProperty property)Model
getScene() constDesignObject
getSceneEffect(UUID id) constModel
getSceneEffects() constModel
getSceneGeometries() constModel
getSceneGeometry(uint04 index) constModel
getSceneGeometry(UUID id) constModel
getSceneLayer(UUID id) constModel
getSceneLayers(bool include_deleted=false) constModel
getSceneMaterial(uint04 index) constModel
getSceneMaterial(UUID id) constModel
getSceneMaterials() constModel
getSceneModel(UUID id) constModel
getSceneModels(bool include_deleted=false, bool local_only=false) constModel
getSceneModelsByName(const String &name, uint04 max_count=Constant< uint04 >::Max, bool include_deleted=false) constModel
getSceneModelsByType(const String &type, uint04 max_count=Constant< uint04 >::Max, bool include_deleted=false) constModel
getSelectionBounds() constModel
getTransform() constDesignObject
getTypeChildren(const String &type) constModelinline
getTypeDescendents(const String &type) constModelinline
globalBounds() constModel
globalCenterOfRotation() constModel
globalSelectionBounds() constModel
hasChild(uint04 child_index) constModel
hasDescendent(const Model &model) constModel
hasDescendent(const UUID &id) constModel
hasDescendents(bool &has_point, bool &has_line, bool &has_mesh) constModel
hasDirectLayer() constModel
hasEffect(uint04 index=0) constModel
hasFocus() constModel
hasGeometryDescendent() constModel
hasHoles(PrimitiveProperty property) constModel
hasLayer() constModel
hasLayerRootMaterial(PrimitiveProperty property) constModel
hasLinearDescendent() constModel
hasMaterial() constModel
hasMaterial(PrimitiveProperty property) constModel
hasMeshDescendent() constModel
hasMetaData(const String &index) constDesignObject
hasPointsDescendent() constModel
hasProperty(DesignProperty property) constDesignObjectinline
hasSelectedDescendent() constModel
index() constDesignObjectinline
InheritedFlags enum nameModel
inheritedFlags() constModel
inheritedFlagsNoCache(bool complete_cache_ignore) constModel
inheritedPersonalFlagsNoCache() constModel
invalidateBounds()Model
invalidateGlobalBoundsAsc()Model
invalidateGlobalBoundsDesc()Model
invalidateTransformCache()Model
invalidateVisibleBounds()Model
isApplicationOwned() constModel
isDeleted() constModel
isDesignType(DesignObjectType mode) constDesignObject
isDesignType(uint04 mode) constDesignObject
isLayer() constModel
isLocked() constModel
isModelProperty(ModelProperty property, const String &value) constModelinline
isModelProperty(ModelProperty property, const char *value) constModelinline
isOfType(const String &type) constModel
isOfType(const char *type) constModel
isProperty(DesignProperty property, const String &value) constDesignObjectinline
isProperty(DesignProperty property, const char *value) constDesignObjectinline
isScene() constModel
isSelected() constModel
isTreeVisible() constModel
isValid() constDesignObjectinline
isVisible() constModel
m_baseDesignObjectprotected
m_design_indexDesignObjectprotected
m_indexDesignObjectprotected
m_uuidDesignObjectmutableprotected
MaterialMode enum nameModel
metaData(const String &index) constDesignObject
metaData() constDesignObject
Model()Modelinline
Model(DesignObjectBase *base)Model
Model(uint04 index, DesignObjectBase *base)Model
Model(const DesignObject &obj)Modelexplicit
ModelColorMode enum nameModel
ModelProperty enum nameModel
offset(const Vector< 3, fltp08 > &offset)DesignObject
onNameChange(const String &new_name)DesignObjectprotected
operator bool() constModelinline
operator!=(const DesignObject &model) constDesignObject
operator<(const DesignObject &model) constDesignObject
operator==(const DesignObject &model) constDesignObject
operator>(const DesignObject &model) constDesignObject
overrideMaterialDescendents(PrimitiveProperty property, MaterialMode override_desc)Model
overrideMaterialDescendents(MaterialMode vertex, MaterialMode outline, MaterialMode solid)Model
parentBase() constModelprotected
ParentMatrixFlags enum nameModel
parentMatrixFlags() constModel
parentToChildReference() constModelprotected
personalDescendedFlags() constModel
personalInheritedFlags() constModel
propertyTable() constDesignObject
propertyTable()DesignObject
ReduceToRoots(const Buffer< Model, uint04, ObjectAllocator< DESIGN_PRIM > > &children, const std::function< bool(const Model &, const Set< Model > &)> &filter)Modelstatic
removeChild(const Model &model)Model
removeDuplicateVertices(fltp08 epsilon, void *lock, ProgressInfo *log=nullptr)Model
removeGeometry()Model
removeMaterial(const Material &material)Model
removeMaterial(PrimitiveProperty property)Model
removeMetaData(const String &index, const void *lock_ptr=nullptr)DesignObject
restoreModel()Model
scale(Vector< 3, fltp08 > scale, Vertex< 3, fltp08 > center_of_scale=Constant< Vertex< 3, fltp08 > >::Invalid)DesignObject
set(const String &speed_limit)SpeedLimitinline
setActiveFilters(const JSONNode &node)DesignObject
setChildIndex(uint04 child, uint04 id)Model
setDesignType(DesignObjectType mode, bool is_type)DesignObject
setDesignVisible(bool is_visible)DesignObject
setGeometryChild(uint04 geo_index)Model
setGeometryChild(const Geometry &geo)Model
setIsLayer(bool is_layer)Model
setLayer(Model layer)Model
setMaterial(PrimitiveProperty property, uint04 material_index)Model
setMaterial(uint04 material_index)Model
setMaterial(PrimitiveProperty property, const Material &material)Model
setMaterial(const Material &material)Model
setMaterialMode(MaterialMode vertex, MaterialMode outline, MaterialMode solid)Model
setMaterialMode(PrimitiveProperty property, MaterialMode option)Model
setMetaData(const JSONNode &node)DesignObject
setMetaData(const String &index, const JSONNode &node)DesignObject
setMetaData(const String &index, const String &data)DesignObject
setMetaData(const String &index, const bool &data)DesignObject
setMetaData(const String &index, const fltp08 &data)DesignObject
setMetaData(const String &index, const uint04 &data)DesignObject
setModelProperty(ModelProperty property, const t_type &value)Modelinline
setNormalMode(NormalMode mode, Angle< fltp08 > smoothing_angle, ProgressInfo *log)Model
setOrientation(const Vector< 3, Angle< sint04 > > &new_orientation, const void *lock=nullptr)Model
setOrientation(const Vector< 3, Angle< fltp08 > > &new_orientation, const void *lock=nullptr)Model
setParentMatrixFlag(ParentMatrixFlags flag, bool value)Model
setParentMatrixFlags(BitFlag flags)Model
setProperty(DesignProperty property, const t_type &value)DesignObjectinline
setProperty(DesignProperty property, const UUID &value)DesignObjectinline
setProperty(DesignProperty property, const String &value)DesignObjectinline
setSize(const Vector< 3, fltp08 > &size)Model
setTransform(const Matrix< fltp08 > &transform)Model
setWindingMode(WindingMode mode)Model
size() constModel
SpeedLimit(const Model &model)SpeedLimitinline
swapChildren(uint04 a, uint04 b)Model
TypeName()SpeedLimitinlinestatic
updateAscTime(const Time &time, bool include_self)Model
updateCreatedTime()DesignObject
updateDescendedFlagsCache(bool force_update_all=false)Model
updateDescTime(const Time &time, bool include_self)Model
updateDesignModifiedTime(Time time=Time::SystemTime())DesignObject
updateDesignTransform(const Matrix< fltp08 > &transform, const void *lock=nullptr)DesignObject
updateDesignVisible(bool is_visible, const void *lock=nullptr)DesignObject
updateFrom(const Model &model, bool check_resources)Model
updateInheritedFlagsCache(bool force_update_all=false, bool update_personal_flags=false)Model
updateMetaData(const String &index, const String &data, const void *lock_ptr=nullptr)DesignObject
updateMetaData(const String &index, const fltp08 &data, const void *lock_ptr=nullptr)DesignObject
updateMetaData(const String &index, const bool &data, const void *lock_ptr=nullptr)DesignObject
updateModelProperty(ModelProperty property, const t_type &type, const void *lock_ptr=nullptr)Modelinline
updateModifiedTime(Time time=Time::SystemTime())Model
updateProperty(DesignProperty property, const t_type &value, const void *lock=nullptr)DesignObjectinline
updateTransform(const Matrix< fltp08 > &transform, const void *lock=nullptr)Model
updateVisible(bool is_visible)Model
updateVisibleRecursive(bool is_visible)Model
uuid() constDesignObject
validate(bool validate_children=true) constModel
validateDesignObject() constDesignObject
ValidRegex()SpeedLimitinlinestatic
vertexCount() constModel
visibleVertexCount() constModel