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NDEVR
API Documentation
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Rendering, selection, coordinate systems, and camera management. More...
Topics | |
| Graphics | |
| Rendering engines, graphics pipelines, and viewport management. | |
| Selection | |
| Selection controllers, snap points, and highlight effects. | |
| Units and Projections | |
| Unit systems, coordinate projections, and conversion utilities. | |
Rendering, selection, coordinate systems, and camera management.
Graphics backends (Vulkan, OpenGL ES), selection controllers, snap systems, unit management, and coordinate projection conversion.