API Documentation
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This is the complete list of members for AngleUnit, including all inherited members.
abbreviation(uint01 direction=X) const override | ScaledUnit | inlinevirtual |
AngleUnit(const String &name, const TranslatedString &translated_name, const TranslatedString &abbreviation, fltp08 scale) | AngleUnit | |
AngleUnit(const String &name, const TranslatedString &translated_name, const TranslatedString &abbreviation, fltp08 scale, const Vector< 3, bool > &normalized, const Vector< 3, fltp08 > &upper_limits, const Vector< 3, fltp08 > &reflexes, const Vector< 3, bool > &reflexes_up) | AngleUnit | protected |
axis_abbreviations | Unit | |
axis_name_ids | Unit | |
clone(const String &name, const TranslatedString &translated_id) const override | AngleUnit | virtual |
NDEVR::Unit::clone() const | Unit | virtual |
convertAngleFromUnit(const fltp08 &unit_space, uint01 direction=X) const | Unit | inline |
convertFromString(const String &unit_string, uint01 direction=X) const override | ScaledUnit | inlinevirtual |
convertFromUnit(const fltp08 &program_space, uint01 direction=X) const override | AngleUnit | virtual |
convertFromUnit(const Vertex< 3, fltp08 > &program_space) const override | AngleUnit | virtual |
convertFromUnit(const Ray< 3, fltp08 > &program_space) const override | AngleUnit | virtual |
convertToString(const fltp08 &program_space, bool add_comma, uint04 min_decimals, uint04 max_decimals, uint04 min_digits, bool include_abv=true, uint01 direction=X) const override | ScaledUnit | inlinevirtual |
NDEVR::Unit::convertToString(const Angle< t_angle_type > &program_space, bool add_comma, uint04 min_decimals, uint04 max_decimals, uint04 min_digits, bool include_abv=true, uint01 direction=X) const | Unit | inline |
convertToUnit(const fltp08 &program_space, uint01 direction=X) const override | AngleUnit | virtual |
convertToUnit(const Vertex< 3, fltp08 > &program_space) const override | AngleUnit | virtual |
convertToUnit(const Ray< 3, fltp08 > &program_space) const override | AngleUnit | virtual |
NDEVR::Unit::convertToUnit(const Angle< t_angle_type > &program_space, uint01 direction=X) const | Unit | inline |
core_abbreviation | ScaledUnit | |
denormalize(fltp08 value, uint01 direction) const | AngleUnit | virtual |
epsilon(fltp08 value, uint01 direction=X) const override | AngleUnit | virtual |
fromString(const String &unit_string, uint01 direction=X) const override | ScaledUnit | inlinevirtual |
getNextPreferredSeparator(const String ¤t_string, uint01 direction=X) const | Unit | virtual |
matrix() const override | ScaledUnit | inlinevirtual |
name | Unit | |
normalize(fltp08 value, uint01 direction) const | AngleUnit | virtual |
normalized | AngleUnit | |
operator==(const Unit &other) const | Unit | inline |
OperatorSplit(const String &string) | Unit | protectedstatic |
period | AngleUnit | |
reflex_point | AngleUnit | |
reflexes_up | AngleUnit | |
scale | ScaledUnit | |
ScaledUnit(String name, TranslatedString translated_id, TranslatedString abbreviation, fltp08 scale) | ScaledUnit | inline |
subUnit(uint01) const override | ScaledUnit | inlinevirtual |
toFormula(const String &unit_string, uint01 direction=X) const | Unit | virtual |
toString(const fltp08 &unit_space, bool add_comma, uint04 min_decimals, uint04 max_decimals, uint04 min_digits, bool include_abv=true, uint01 direction=X) const | Unit | inline |
toString(String &string, const fltp08 &unit_space, bool add_comma, uint04 min_decimals, uint04 max_decimals, uint04 min_digits, bool include_abv=true, uint01 direction=X) const | Unit | inlinevirtual |
translated_id | Unit | |
translatedAxisName(uint04 index) const | Unit | virtual |
translatedName() const | Unit | |
Unit(String name, TranslatedString translated_id) | Unit | |
upper_limits | AngleUnit | |
~AngleUnit()=default | AngleUnit | virtual |
~Unit()=default | Unit | virtual |