NDEVR
API Documentation
Bone.h
1/*--------------------------------------------------------------------------------------------
2Copyright (c) 2019, NDEVR LLC
3tyler.parke@ndevr.org
4 __ __ ____ _____ __ __ _______
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7 | . \| | | |__/ / | |___ \ V / | _ /
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10
11Subject to the terms of the Enterprise+ Agreement, NDEVR hereby grants
12Licensee a limited, non-exclusive, non-transferable, royalty-free license
13(without the right to sublicense) to use the API solely for the purpose of
14Licensee's internal development efforts to develop applications for which
15the API was provided.
16
17The above copyright notice and this permission notice shall be included in all
18copies or substantial portions of the Software.
19
20THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
21INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
22PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
23FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
24OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25DEALINGS IN THE SOFTWARE.
26
27Library: Design
28File: Bone
29Included in API: True
30Author(s): Tyler Parke
31 *-----------------------------------------------------------------------------------------**/
32#pragma once
33#include <NDEVR/DesignObject.h>
34#if NDEVR_SUPPORTS_BONES
35namespace NDEVR
36{
37 class SelectionInfo;
38
39 class Model;
40 class Log;
44 class NDEVR_DESIGN_API BaseBoneGroup
45 {
46 public:
50 struct ChildQualities
51 {
52 uint04 child_location = Constant<uint04>::Invalid;
53 uint04 parent_location = Constant<uint04>::Invalid;
54 };
58 BaseBoneGroup()
59 {}
64 BaseBoneGroup(const BaseBoneGroup& model)
65 {
66 memcpy(this, &model, sizeof(BaseBoneGroup));
67 }
68 ChildQualities child_qualities;
69 };
78 class Bone : public DesignObject
79 {
80 public:
85 Bone(DesignObjectBase* base);
91 Bone(uint04 index, DesignObjectBase* base);
96 Bone(const Bone& model) : DesignObject(model) {}
97
102 Buffer<Bone, uint04, ObjectAllocator<false>> getChildren() const;
107 Bone createChild();
112 bool hasParent() const;
117 Bone getParent() const;
123 Bone getChild(uint04 child_index) const;
128 Matrix<fltp08> getCompleteTransform() const;
133 uint04 getNumOfChildren() const;
134 protected:
135 BaseBoneGroup base_bone;
136 };
137}
138#endif
139
140
141
A low-level database object that can be used to access general stored properties within the NDEVR Mod...
Serves as the primary program interface for processes to report issues and allows any number of LogSt...
Definition Log.h:50
A core class that represents a node on model hierarchy.
Definition Model.h:292
Responsible for turning a user interaction into a selection within a DesignObjectLookup.
Definition Selector.h:52
The primary namespace for the NDEVR SDK.
uint32_t uint04
-Defines an alias representing a 4 byte, unsigned integer -Can represent exact integer values 0 throu...