35#include <NDEVR/Camera.h>
36#include <NDEVR/Pointer.h>
41 class CameraToolbarUI;
147 Ui::CameraToolbarUI* ui;
151 bool m_has_location_widget;
The equivelent of std::vector but with a bit more control.
Allows user to adjust the primary behavior of the mouse in the 3D view, such as enabling panning,...
Sets up a button to be a combobox with the various snap locations of a camera.
Allows the user to select a method to color a particular channel.
Provides a modifiable pointer that has shared ownership of a dynamically allocated object.
A wrapper around DesignObjectLookup that provides signal and slot functionality and adds rendering ca...
A ResourceListener which will always be executed on the main UI thread and can be tied to a Qt Object...
Responsible for turning a user interaction into a selection within a DesignObjectLookup.
The core String View class for the NDEVR API.
The primary namespace for the NDEVR SDK.
float fltp04
Defines an alias representing a 4 byte floating-point number Bit layout is as follows: -Sign: 1 bit a...