2#include <NDEVR/Editor.h>
4#include <NDEVR/DrillPattern.h>
15 class DrillPatternEditor :
public Editor
24 DrillPatternEditor(
const DynamicPointer<QTDesignObject>& pattern, QWidget* parent =
nullptr);
25 virtual ~DrillPatternEditor();
29 virtual void updateValues()
override;
34 QSize sizeHint()
const override;
44 void updateFromUISlot();
47 Ui::PatternEditorUI* ui;
48 DrillPattern::HoleLayout m_current_layout;
A base class for displaying options for editing a single DesignObject, typically a Model.
The primary namespace for the NDEVR SDK.
EditorShowMode
Describes how an Editor should be displayed within the application UI.