NDEVR
API Documentation
MarchingCubesTriangulation.h
1#pragma once
2#include "DLLInfo.h"
3#include "NDEVRSurfacing/Headers/GeometrySurfacing.h"
4namespace NDEVR
5{
9 class BLOCK_MODEL_API MarchingCubesTriangulation : public GeometrySurfacing
10 {
11 public:
12 MarchingCubesTriangulation();
13 virtual ~MarchingCubesTriangulation() override = default;
14 virtual bool runSurfacing(GeometrySurfacingParameters& parameters) override;
15 virtual Buffer<SurfacingDescription> defaultSurfacingArguments() override;
16 static void RegisterSurfacingEngine();
17 };
18}
The equivelent of std::vector but with a bit more control.
Definition Buffer.hpp:58
The primary namespace for the NDEVR SDK.