NDEVR
API Documentation
PCLSurfacing.h
1/*--------------------------------------------------------------------------------------------
2Copyright (c) 2019, NDEVR LLC
3tyler.parke@ndevr.org
4 __ __ ____ _____ __ __ _______
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6 | \ | | | | \ \ | |___ \ \ / / | |__) |
7 | . \| | | |__/ / | |___ \ V / | _ /
8 | |\ |_|_____/__|_____|___\_/____| | \ \
9 |__| \__________________________________| \__\
10
11Subject to the terms of the Enterprise+ Agreement, NDEVR hereby grants
12Licensee a limited, non-exclusive, non-transferable, royalty-free license
13(without the right to sublicense) to use the API solely for the purpose of
14Licensee's internal development efforts to develop applications for which
15the API was provided.
16
17The above copyright notice and this permission notice shall be included in all
18copies or substantial portions of the Software.
19
20THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
21INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
22PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
23FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
24OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25DEALINGS IN THE SOFTWARE.
26
27Library: NDEVR
28File: NDEVRPCH
29Included in API: True
30Author(s): Tyler Parke
31 *-----------------------------------------------------------------------------------------**/
32#pragma once
33#include "DLLInfo.h"
34#include <NDEVR/Buffer.h>
35#include <NDEVR/GeometryFilter.h>
36#include <NDEVR/GeometrySurfacing.h>
37namespace NDEVR
38{
39#if NDEVR_ENABLE_PCL_SURFACING
43 class PoissonSurfacing final : public GeometrySurfacing
44 {
45 public:
46 PoissonSurfacing();
47 bool runSurfacing(GeometrySurfacingParameters& parameters) override;
48 Buffer<SurfacingDescription> defaultSurfacingArguments() override;
49 };
53 class MarchingCubesRBF final : public GeometrySurfacing
54 {
55 public:
56 MarchingCubesRBF();
57 bool runSurfacing(GeometrySurfacingParameters& parameters) override;
58 Buffer<SurfacingDescription> defaultSurfacingArguments() override;
59 };
63 class MarchingCubesHoppe final : public GeometrySurfacing
64 {
65 public:
66 MarchingCubesHoppe();
67 bool runSurfacing(GeometrySurfacingParameters& parameters) override;
68 Buffer<SurfacingDescription> defaultSurfacingArguments() override;
69 };
73 class GreedyProjectionTriangulation final : public GeometrySurfacing
74 {
75 public:
76 GreedyProjectionTriangulation();
77 bool runSurfacing(GeometrySurfacingParameters& parameters) override;
78 Buffer<SurfacingDescription> defaultSurfacingArguments() override;
79 };
80#endif
81}
The primary namespace for the NDEVR SDK.