2#include <NDEVR/ModelCommandsWidget.h>
3#include <NDEVR/QTImageEditor.h>
The equivelent of std::vector but with a bit more control.
A core object representing a user view as well as convenience functions for moving this view through ...
A core class where all Design Objects including models, materials, and geometries are stored.
Describes a user key press event used to trigger behavior in the NDEVR API.
Takes user input in order to modify a model in real-time.
Describes a mouse or touch input event with position, button, and modifier information.
QTImageEditor(QWidget *parent=nullptr)
Constructs a QTImageEditor widget.
A wrapper around DesignObjectLookup that provides signal and slot functionality and adds rendering ca...
Can be used to add functionality to the ModelCommandsWidget by showing a unique widget when the actio...
Allows user to select data in a DesignObjectLookup.
Responsible for turning a user interaction into a selection within a DesignObjectLookup.
Any text displayed to the user should be defined as a TranslatedString which allows the program to lo...
A universally unique identifier (UUID) is a 128-bit number used to identify information in computer s...
The primary namespace for the NDEVR SDK.
SubSelectionMode
Defines the mode of sub-selection used by the SelectionController.
A wrapper for a mouse event that is used by MouseControllerBase.