3#include <NDEVR/Model.h>
4#include <NDEVR/MouseController.h>
A core class where all Design Objects including models, materials, and geometries are stored.
Model()
Default constructor. Creates an uninitialized Model.
A base class for adding functionality to the user mouse inputs.
Describes a mouse or touch input event with position, button, and modifier information.
Responsible for turning a user interaction into a selection within a DesignObjectLookup.
The core String class for the NDEVR API.
The primary namespace for the NDEVR SDK.
A wrapper for a mouse event that is used by MouseControllerBase.