33#include <NDEVR/QTModelManager.h>
34#include <NDEVR/QTDesignObject.h>
35#include <NDEVR/Material.h>
39 class LightingValueUI;
60 e_two_color_value_split
62 , e_three_color_two_value
63 , e_three_color_three_value
157 Ui::LightingValueUI*
ui;
Dialog for showing an AerialImage or top down view rendered with a service like google earth with use...
Allows the user to select a method to color a particular channel.
Provides a modifiable pointer that has shared ownership of a dynamically allocated object.
A dialog designed to allow the user to navigate a filesytem and select or create one or more files or...
A gallery widget that displays available images from an ImageFactory and allows the user to select on...
Container responsible for storing and setting the appearance of a Model or Geometry within the NDEVR ...
A dialog devoted to allowing the user to select a custom color.
A full-featured image editor widget with drawing tools, undo/redo, and image manipulation.
Represents a color in the RGB space with optional alpha transparency.
The primary namespace for the NDEVR SDK.
UVType
Channels that describe how an object should interact with light.