![]() |
API Documentation
|
#include "GLESInterface/Headers/GLESGraphicsDevice.h"#include "GLESInterface/Headers/GLESCameraManager.h"#include "NDEVRGraphics/Headers/GraphicsSession.h"#include "NDEVRGraphics/Headers/GraphicsUpdateArguments.h"#include "Base/Headers/Dictionary.h"#include "Base/Headers/UUID.h"#include <QOpenGLTexture>#include <QOpenGLBuffer>#include <QOpenGLVertexArrayObject>Go to the source code of this file.
Classes | |
| class | GLESGraphicsSession |
| Creates and manages the resources necessary for converting a DesignObjectLookup into 3D rendered data in the OpenGL engine. More... | |
Namespaces | |
| namespace | NDEVR |