33#include <NDEVR/Editor.h>
37 class LineworkMaterialEditorUI;
41 class UVChannelEditWidget;
62 void updateTransparencyFromLineEdit();
63 void updateTransparencyFromSlider();
64 void updatePixelThicknessFromLineEdit();
65 void updatePixelThicknessFromSlider();
68 Ui::LineworkMaterialEditorUI*
ui;
Provides a modifiable pointer that has shared ownership of a dynamically allocated object.
Definition Pointer.hpp:320
A base class for displaying options for editing a single DesignObject, typically a Model.
Definition Editor.h:48
A popup Editor dialog for showing options or information related to Materials used with outlines or l...
Definition LineworkMaterialEditor.h:47
LineworkMaterialEditor(const DynamicPointer< QTDesignObject > &object, QWidget *parent=Q_NULLPTR)
virtual bool fullscreenTouch() const override
Definition LineworkMaterialEditor.h:53
~LineworkMaterialEditor()
virtual void updateValues() override
Ui::LineworkMaterialEditorUI * ui
Definition LineworkMaterialEditor.h:68
bool m_updating
Definition LineworkMaterialEditor.h:69
Container responsible for storing and setting the appearance of a Model or Geometry within the NDEVR ...
Definition Material.h:51
Definition FontEditor.h:6