API Documentation
Loading...
Searching...
No Matches
LineworkMaterialEditor.h
Go to the documentation of this file.
1/*--------------------------------------------------------------------------------------------
2Copyright (c) 2019, NDEVR LLC
3tyler.parke@ndevr.org
4 __ __ ____ _____ __ __ _______
5 | \ | | | __ \ | ___|\ \ / / | __ \
6 | \ | | | | \ \ | |___ \ \ / / | |__) |
7 | . \| | | |__/ / | |___ \ V / | _ /
8 | |\ |_|_____/__|_____|___\_/____| | \ \
9 |__| \__________________________________| \__\
10
11Subject to the terms of the Enterprise+ Agreement, NDEVR hereby grants
12Licensee a limited, non-exclusive, non-transferable, royalty-free license
13(without the right to sublicense) to use the API solely for the purpose of
14Licensee's internal development efforts to develop applications for which
15the API was provided.
16
17The above copyright notice and this permission notice shall be included in all
18copies or substantial portions of the Software.
19
20THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
21INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
22PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
23FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
24OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25DEALINGS IN THE SOFTWARE.
26
27Library: NDEVR
28File: LineworkMaterialEditor
29Included in API: True
30Author(s): Tyler Parke
31 *-----------------------------------------------------------------------------------------**/
32#pragma once
33#include <NDEVR/Editor.h>
34#include <QWidget>
35namespace Ui
36{
37 class LineworkMaterialEditorUI;
38}
39namespace NDEVR
40{
41 class UVChannelEditWidget;
42 /**--------------------------------------------------------------------------------------------------
43 \brief A popup Editor dialog for showing options or information related to Materials used with
44 outlines or linework such as pixel thickness.
45 **/
47 {
48 Q_OBJECT
49 public:
50 LineworkMaterialEditor(const DynamicPointer<QTDesignObject>& object, QWidget *parent = Q_NULLPTR);
53 virtual bool fullscreenTouch() const override
54 {
55 return true;
56 }
57 protected:
58 virtual void updateValues() override;
59 private slots:
60 void setIsDynamic();
61
62 void updateTransparencyFromLineEdit();
63 void updateTransparencyFromSlider();
64 void updatePixelThicknessFromLineEdit();
65 void updatePixelThicknessFromSlider();
66
67 protected:
68 Ui::LineworkMaterialEditorUI* ui;
69 bool m_updating = false;
70 };
71}
Provides a modifiable pointer that has shared ownership of a dynamically allocated object.
Definition Pointer.hpp:320
A base class for displaying options for editing a single DesignObject, typically a Model.
Definition Editor.h:48
A popup Editor dialog for showing options or information related to Materials used with outlines or l...
Definition LineworkMaterialEditor.h:47
LineworkMaterialEditor(const DynamicPointer< QTDesignObject > &object, QWidget *parent=Q_NULLPTR)
virtual bool fullscreenTouch() const override
Definition LineworkMaterialEditor.h:53
virtual void updateValues() override
Ui::LineworkMaterialEditorUI * ui
Definition LineworkMaterialEditor.h:68
bool m_updating
Definition LineworkMaterialEditor.h:69
Container responsible for storing and setting the appearance of a Model or Geometry within the NDEVR ...
Definition Material.h:51
Definition ACIColor.h:37
Definition FontEditor.h:6