API Documentation
|
#include "DLLInfo.h"
#include <NDEVR/TableColumn.h>
#include <NDEVR/RGBColor.h>
#include <NDEVR/Matrix.h>
#include <NDEVR/TypeInfo.h>
#include <NDEVR/BinaryFile.h>
#include <NDEVR/String.h>
#include <NDEVR/Compressor.h>
Go to the source code of this file.
Classes | |
class | TableColumnBuffer< t_type > |
A base class for a Table column with N-number of rows held in a Buffer object. Allows for virtual memory access with the caller not needing to know how the data itself is stored. More... | |
class | TableColumnColorType |
A TableColumnBuffer of Colors Allows for virtual memory access with the caller not needing to know how the data itself is stored. More... | |
class | TableColumnString |
A TableColumnBuffer of Strings Allows for virtual memory access with the caller not needing to know how the data itself is stored. More... | |
class | TableColumnTypeBuffer< t_type > |
A TableColumnBuffer of buffers. Meaning each row has some potentially unique N-number of columns Allows for virtual memory access with the caller not needing to know how the data itself is stored. More... | |
class | TableMatrixType< t_type, t_cols, t_rows > |
A TableColumnBuffer column of Matrices Allows for virtual memory access with the caller not needing to know how the data itself is stored. More... | |
class | TableVectorType< t_dims, t_type > |
A TableColumnBuffer that also has some number of defined rows stored in a Vector object Allows for virtual memory access with the caller not needing to know how the data itself is stored. More... | |
class | TableVectorType< 1, t_type > |
An obtimized single column TableVectorType that stores data in a simple buffer Allows for virtual memory access with the caller not needing to know how the data itself is stored. More... | |
class | TableVectorType< 1, UUID > |
A TableVectorType optimized for storing UUID objects Allows for virtual memory access with the caller not needing to know how the data itself is stored. More... | |
Namespaces | |
namespace | NDEVR |