API Documentation
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#include "VulkanGraphics/Headers/VulkanSession.h"
#include "VulkanGraphics/Headers/VulkanRenderPipeline.h"
#include "VulkanGraphics/Headers/VulkanRenderDefinition.h"
#include "NDEVRGraphics/Headers/GraphicsUpdateArguments.h"
#include "NDEVRGraphics/Headers/GraphicsException.h"
#include "Design/Headers/WindowInstance.h"
#include "Base/Headers/RWLock.h"
#include "Base/Headers/Thread.h"
#include "Base/Headers/Translator.h"
Namespaces | |
namespace | NDEVR |
Macros | |
#define | FRAME_LAG 1 |
Functions | |
DynamicPointer< VulkanRenderDefinition > | defaultRenderDefinition (const DynamicPointer< VulkanDevice > &device) |
#define FRAME_LAG 1 |