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c2cdist.h
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1/*--------------------------------------------------------------------------------------------
2Copyright (c) 2019, NDEVR LLC
3tyler.parke@ndevr.org
4 __ __ ____ _____ __ __ _______
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10
11Subject to the terms of the Enterprise+ Agreement, NDEVR hereby grants
12Licensee a limited, non-exclusive, non-transferable, royalty-free license
13(without the right to sublicense) to use the API solely for the purpose of
14Licensee's internal development efforts to develop applications for which
15the API was provided.
16
17The above copyright notice and this permission notice shall be included in all
18copies or substantial portions of the Software.
19
20THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
21INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
22PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
23FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
24OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25DEALINGS IN THE SOFTWARE.
26
27Library: NDEVR
28File: NDEVRPCH
29Included in API: True
30Author(s): Tyler Parke
31 *-----------------------------------------------------------------------------------------**/
32#pragma once
33
34#include "Cloth.h"
37namespace NDEVR
38{
39 /**--------------------------------------------------------------------------------------------------
40 \brief A filter which removes objects that are too far away from a given cloud and a Cloth
41 **/
43 {
44 public:
45
47 : class_treshold(threshold)
48 {}
49
52
53 public:
54 void calculate(Cloth& cloth, Buffer<Vertex<3, fltp04>>& pc, Buffer<bool>& is_filtered);
55
56 private:
57 fltp04 class_treshold; //
58 };
59}
The equivelent of std::vector but with a bit more control. The basic array unit of the library.
Definition Buffer.hpp:56
The data and operations for performing bare earth using Cloth simulation.
Definition Cloth.h:69
A filter which removes objects that are too far away from a given cloud and a Cloth.
Definition c2cdist.h:43
CloudtoCloudDistance(fltp04 threshold)
Definition c2cdist.h:46
void calculate(Cloth &cloth, Buffer< Vertex< 3, fltp04 > > &pc, Buffer< bool > &is_filtered)
~CloudtoCloudDistance()
Definition c2cdist.h:50
A vertex or point. A specific type of Vector used primarily for spacial location information.
Definition Vertex.hpp:48
Definition ACIColor.h:37
float fltp04
Defines an alias representing a 4 byte floating-point number Bit layout is as follows: -Sign: 1 bit a...
Definition BaseValues.hpp:127