#include <GeometryBoolean.h>
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static void | SetupDefaultSurfaceObject (Model &target_surface_location, const void *lock) |
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static const Dictionary< String, GeometryBoolean * > & | AvailableBoolean () |
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static void | AddAvailableBooleanEngine (GeometryBoolean *filter) |
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static void | ExecuteBoolean (const JSONNode &active_filters, const DesignSelection &selection_to_surface, Model &target_surface_location, DesignObjectLookup *lookup, ProgressInfo *log, const void *lock) |
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static void | ExecuteBoolean (const JSONNode &active_filters, const Buffer< Model > &models_to_surface, Model &target_surface_location, ProgressInfo *log, const void *lock) |
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static void | ExecuteBoolean (const JSONNode &active_filters, GeometryBooleanParameters ¶ms, Model &target_surface_location) |
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static Buffer< BooleanDescription > | GetAvailableDescriptions () |
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static uint04 | AvailableBooleanDescriptionCount () |
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static String | ToCommandString (const Buffer< BooleanDescription > &descriptions) |
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◆ GeometryBoolean() [1/3]
◆ GeometryBoolean() [2/3]
◆ GeometryBoolean() [3/3]
◆ ~GeometryBoolean()
◆ AddAvailableBooleanEngine()
◆ AvailableBoolean()
◆ AvailableBooleanDescriptionCount()
uint04 AvailableBooleanDescriptionCount |
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◆ BooleanID()
const String & BooleanID |
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const |
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inlinenodiscard |
◆ BooleanName()
◆ canRunBoolean()
◆ ClearAllBoolean()
◆ defaultBooleanArguments()
◆ ExecuteBoolean() [1/3]
◆ ExecuteBoolean() [2/3]
◆ ExecuteBoolean() [3/3]
◆ FinishBoolean()
◆ GetAvailableDescriptions()
◆ PrepareForBoolean()
◆ runBoolean()
◆ SetupDefaultSurfaceObject()
void SetupDefaultSurfaceObject |
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Model & | target_surface_location, |
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const void * | lock ) |
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◆ ToCommandString()
◆ m_id
◆ m_name
◆ s_global_available_boolean_engines
The documentation for this class was generated from the following files: