API Documentation
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GeometryEditor Class Reference

A popup Editor dialog for showing options or information related to Geometry objects. More...

#include <GeometryEditor.h>

Inheritance diagram for GeometryEditor:
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Collaboration diagram for GeometryEditor:
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Public Member Functions

 GeometryEditor (const DynamicPointer< QTDesignObject > &mesh, QWidget *parent=Q_NULLPTR)
 
void updateValues () override
 
 ~GeometryEditor ()
 
- Public Member Functions inherited from Editor
virtual bool allowDocking () const
 
virtual Buffer< QWidget * > bottomOptions ()
 
virtual String customDialogIcon () const
 
virtual TranslatedString customDialogTitle () const
 
 Editor (const DynamicPointer< QTDesignObject > &object, QWidget *parent=nullptr)
 
 Editor (QWidget *parent=nullptr)
 
virtual bool fullscreenTouch () const
 
virtual bool isBusy () const
 
virtual InterfaceOrientationControllerorientationController () const
 
virtual Buffer< QWidget * > printableWidgetOptions ()
 
virtual Buffer< QWidget * > printableWidgets ()
 
virtual void requestScrollEnabled (bool enabled)
 
virtual void setHorizontal (bool horizontal)
 
virtual void setTarget (const DynamicPointer< QTDesignObject > &object)
 
virtual void setup (DesignObjectDialog *, const ShowPropertiesSettings &)
 
const DynamicPointer< QTDesignObject > & target () const
 

Protected Attributes

Ui::MeshEditorUI * mesh_ui
 
- Protected Attributes inherited from Editor
DynamicPointer< QTDesignObjectm_design_object
 
InterfaceOrientationControllerm_orientation_controller
 

Additional Inherited Members

- Signals inherited from Editor
void isBusyStatusChanged ()
 
void objectUpdatedSignal ()
 
- Protected Slots inherited from Editor
void onDesignObjectUpdateSlot ()
 

Detailed Description

A popup Editor dialog for showing options or information related to Geometry objects.


Constructor & Destructor Documentation

◆ GeometryEditor()

GeometryEditor ( const DynamicPointer< QTDesignObject > & mesh,
QWidget * parent = Q_NULLPTR )

◆ ~GeometryEditor()

Member Function Documentation

◆ updateValues()

void updateValues ( )
overridevirtual

Implements Editor.

Member Data Documentation

◆ mesh_ui

Ui::MeshEditorUI* mesh_ui
protected

The documentation for this class was generated from the following file: