API Documentation
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GraphicsUpdater Member List

This is the complete list of members for GraphicsUpdater, including all inherited members.

addManager(const UUID &id, Renderer *renderer)GraphicsUpdater
addPipeline(GraphicsPipeline *pipline)GraphicsUpdaterinline
args()GraphicsUpdaterinline
checkout(const UUID &id, bool wait_until_ready)GraphicsUpdater
CheckoutLock classGraphicsUpdaterfriend
DefaultUpdater(DesignObjectLookup *lookup, ProgressInfo *log, DynamicPointer< GraphicsDevice > device)GraphicsUpdaterstatic
device() constGraphicsUpdaterinline
GraphicsUpdater(DesignObjectLookup *lookup, const DynamicPointer< GraphicsDevice > &device, ProgressInfo *log=nullptr)GraphicsUpdater
hasManager(const UUID &id)GraphicsUpdater
lastUpdateTime() constGraphicsUpdaterinline
m_argsGraphicsUpdaterprotected
m_critical_sectionGraphicsUpdaterprotected
m_deviceGraphicsUpdaterprotected
m_exception_callbackGraphicsUpdaterprotected
m_grab_setupGraphicsUpdaterprotected
m_last_update_timeGraphicsUpdaterprotected
m_pipelinesGraphicsUpdaterprotected
m_renderersGraphicsUpdaterprotected
m_total_checked_out_countGraphicsUpdaterprotected
needs_updateGraphicsUpdaterprotected
recreate()GraphicsUpdater
removeManager(const UUID &id)GraphicsUpdater
removePipeline(GraphicsPipeline *pipline)GraphicsUpdater
setExceptionCallback(const std::function< void(const Exception &)> &callback)GraphicsUpdaterinline
setIsGrabSetup(bool grab_setup)GraphicsUpdater
setLog(ProgressInfo *log)GraphicsUpdaterinline
setLookup(DesignObjectLookup *lookup)GraphicsUpdaterinline
tryCheckout(const UUID &id, bool wait_until_ready)GraphicsUpdater
update(DesignObjectLookup *lookup, Time time) overrideGraphicsUpdatervirtual
update()GraphicsUpdater
update(GraphicsUpdateArguments &args)GraphicsUpdater
~GraphicsUpdater()GraphicsUpdater