#include <ModelSelectionTree.h>
◆ ModelSelectionTree() [1/3]
◆ ModelSelectionTree() [2/3]
◆ ModelSelectionTree() [3/3]
◆ ~ModelSelectionTree()
◆ checkStateChanged
void checkStateChanged |
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signal |
◆ clickedSlot
void clickedSlot |
( |
const QModelIndex & | index | ) |
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protectedslot |
◆ contextMenu
void contextMenu |
( |
const QPoint & | pos | ) |
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protectedslot |
◆ event()
◆ expandSelected()
◆ filter()
◆ getModelRoots()
◆ getSelectedModelRoots()
◆ initialize()
◆ manager()
◆ onCollapsedSlot
void onCollapsedSlot |
( |
const QModelIndex & | index | ) |
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protectedslot |
◆ onExpandedSlot
void onExpandedSlot |
( |
const QModelIndex & | index | ) |
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protectedslot |
◆ resizeEvent()
void resizeEvent |
( |
QResizeEvent * | size | ) |
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override |
◆ selectAllVisible()
void selectAllVisible |
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◆ selectionChanged
void selectionChanged |
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const QItemSelection & | selected, |
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const QItemSelection & | ) |
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overrideprotectedslot |
◆ setFilter()
◆ setHeader()
◆ setModelManager()
◆ setSelectedModelRoots()
void setSelectedModelRoots |
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const Buffer< UUID > & | roots, |
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bool | only_visible_children ) |
◆ setupFilter()
◆ updateFocus
void updateFocus |
( |
UUID | id, |
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bool | focussed ) |
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protectedslot |
◆ updateModel
void updateModel |
( |
UUID | id | ) |
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protectedslot |
◆ updateSelection
void updateSelection |
( |
UUID | id, |
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bool | selected ) |
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protectedslot |
The documentation for this class was generated from the following file: