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| RTreeBase (uint04 bucket_size) |
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| RTreeBase (const RTreeBase< t_dims, t_type > &tree) |
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| RTreeBase (RTreeBase< t_dims, t_type > &&tree) |
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template<class t_buffer_type > |
bool | validate (const t_buffer_type &elements) |
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void | traverse (const std::function< void(uint04 node_index, const Buffer< RNode< t_dims, t_type >, uint04, ObjectAllocator< true > > &node, const Buffer< uint04 > &indices)> &callback) const |
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uint04 | getIndex (uint04 index) const |
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void | clear () |
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uint04 | getNumberOfNodes () const |
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const RNode< t_dims, t_type > & | getNode (uint04 node_id) const |
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void | removeIndices (const Buffer< bool > &deletion_indices) |
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void | removeIndices (uint04 begin, uint04 end) |
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void | addIndices (const Buffer< bool > &insertion_indices) |
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void | addIndices (uint04 begin, uint04 end) |
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uint04 | size () const |
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void | removeIndex (uint04 index) const |
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Bounds< t_dims, t_type > | _getBounds (const Buffer< uint04 > &indices, const t_buffer_type &elements, uint04 start, uint04 end) |
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void | addIndex (uint04 index) const |
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const Buffer< uint04 > & | indices () const |
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void | sortVertices (const t_buffer_type &elements, t_buffer_type &sorted) const |
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TreeBase & | operator= (const TreeBase &value) |
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TreeBase & | operator= (TreeBase &&value) |
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uint04 | indexSize () const |
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uint04 | nodeSize () const |
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| RTreeBase (const Buffer< RNode< t_dims, t_type > > &nodes, const Buffer< uint04 > &indices, bool is_read_only) |
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template<class t_buffer_type > |
uint04 | _calculateAndSplit (uint04 node_index, TreeBoundarySorter< t_dims, t_type > &sorter, const t_buffer_type &elements, uint04 start, uint04 end, bool is_precise) |
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template<bool t_has_nans, bool t_uses_boundary, class t_buffer_type > |
bool | _balanceLeafNode (uint04 top_index, const t_buffer_type &elements, Buffer< uint04 > &indices, uint04 top_start, uint04 top_end, bool is_precise, ProgressInfo *progress=nullptr) |
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template<class t_location_type > |
bool | predictBranch (uint04 &index, const RNode< t_dims, t_type > &node, const t_location_type &selector, MaxHeap< t_type, uint04 > &node_heap, t_type min_distance_squared) const |
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template<bool t_presorted, class t_location_type , class t_buffer_type > |
void | _getClosestElement (uint04 top_index, const t_location_type &selector, const t_buffer_type &elements, t_type &min_distance_squared, const t_type &epsilon, uint04 &min_index) const |
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template<bool t_presorted, class t_buffer_type , class t_reference_type > |
void | _getClosestElements (uint04 top_index, const t_reference_type &selector, const t_buffer_type &elements, t_type &min_distance_squared, const t_type &epsilon, MinHeap< t_type, uint04 > &value_heap, uint04 size) const |
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template<class t_area_type , class t_buffer_type > |
void | _getEnclosedElements (uint04 top_node, t_area_type area, Buffer< bool > &indices, const t_buffer_type &elements) const |
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template<bool t_is_presorted, class t_area_type , class t_buffer_type > |
void | _getEnclosedElements (uint04 top_node, t_area_type area, Buffer< uint04 > &indices, const t_buffer_type &elements) const |
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template<class t_area_type , class t_buffer_type > |
uint04 | _getNumberOfEnclosedElements (uint04 top_node, const t_area_type &area, const t_buffer_type &elements) const |
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template<class t_area_type , class t_buffer_type > |
void | _getNearElements (uint04 top_node, t_type max_distance, const t_area_type &area, Buffer< bool > &indices, const t_buffer_type &elements) const |
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template<class t_area_type , class t_buffer_type > |
void | _getChangedElements (uint04 top_node, const t_area_type &new_area, const t_area_type &old_area, Buffer< bool > &indices, const t_buffer_type &elements, bool allow_enable, bool allow_disable) const |
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template<class t_buffer_type > |
void | _removeValue (uint04 top_node, uint04 index, const t_buffer_type &elements) |
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template<class t_node_type , class t_buffer_type > |
void | _moveValue (uint04 top_node, uint04 index, const t_node_type &old_location, const t_buffer_type &elements, bool rebalance) |
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bool | needsRebalance (uint04 left_size, uint04 right_size) |
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bool | useBulkResize (uint04 change_size) |
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template<bool t_has_nans, bool t_uses_boundary, class t_buffer_type > |
void | _addValues (uint04 top_node, Buffer< uint04 > indices, const t_buffer_type &elements, bool is_precise, ProgressInfo *progress=nullptr) |
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template<bool t_has_nans, bool t_uses_boundary, class t_buffer_type > |
void | _addValue (uint04 node_index, uint04 index, const t_buffer_type &elements, bool balance) |
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template<class t_buffer_type > |
bool | recalculateBounds (uint04 node_index, const t_buffer_type &elements) |
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void | _makeWriteable () |
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| TreeBase (uint04 bucket_size) |
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| TreeBase (const TreeBase &tree) |
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| TreeBase (TreeBase &&tree) |
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| TreeBase (const Buffer< RNode< t_dims, t_type > > &nodes, const Buffer< uint04 > &indices, bool is_read_only) |
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virtual | ~TreeBase () |
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Buffer< uint04 > | prepareAddAll (const Buffer< bool > &index_values) |
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Buffer< uint04 > | prepareAddAll (uint04 start_index, uint04 end_index, const t_buffer_type &elements) |
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uint04 | getNumberOfFreeIndices () |
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uint04 | getNumberOfFreeNodes () |
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void | splitLeafNode (uint04 index) |
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void | reclaimChildren (uint04 index) |
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void | _getAllT (const uint04 &node_index, Buffer< bool > &indices) const |
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void | _getAll (const uint04 &node_index, Buffer< uint04 > &indices) const |
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