The main Settings dialog for the application. Submenus can be added by the WindowManager or directly.
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#include <SettingsDialog.h>
The main Settings dialog for the application. Submenus can be added by the WindowManager or directly.
◆ SettingsDialog()
◆ ~SettingsDialog()
◆ addSettingsMenu()
void addSettingsMenu |
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QWidget * | menu, |
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std::function< void()> | reset_to_defaults, |
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uint04 | location = 1 ) |
◆ createBackground()
void createBackground |
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◆ event()
bool event |
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QEvent * | event | ) |
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◆ prepareToShow()
◆ removeSettingsMenu()
void removeSettingsMenu |
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QWidget * | menu | ) |
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◆ resetGeneralToDefaults()
void resetGeneralToDefaults |
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◆ resetUIToDefaults()
void resetUIToDefaults |
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◆ retranslate()
◆ settingsAcceptedSignal
void settingsAcceptedSignal |
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◆ setupExportTab()
◆ setupFolderTab()
◆ setupGraphicsTab()
void setupGraphicsTab |
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◆ setupImportTab()
◆ setupKeystrokeTab()
void setupKeystrokeTab |
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◆ setupMainTab()
◆ setupMouseSettingsTab()
void setupMouseSettingsTab |
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◆ setupStationTab()
◆ setupUITab()
◆ setupUnitsTab()
◆ updateExportSettingsRibbon()
void updateExportSettingsRibbon |
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◆ updateImportSettingsRibbon()
void updateImportSettingsRibbon |
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◆ updateLayout()
◆ updateTabLocation()
void updateTabLocation |
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◆ m_camera_background_listener
◆ m_export_settings_dialog
◆ m_export_settings_ribbon_group
◆ m_file_and_folder_settings
◆ m_import_settings_dialog
◆ m_import_settings_ribbon_group
◆ m_keystroke_widget
◆ m_language_editor
◆ m_model_manager
◆ m_modules_dialog
◆ m_mouse_editor
MouseEditorWidget* m_mouse_editor = nullptr |
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◆ m_reset_to_default_settings
Dictionary<QWidget*, std::function<void()> > m_reset_to_default_settings |
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◆ m_shown_to_user
bool m_shown_to_user = false |
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◆ m_units_dialog
◆ m_window_manager
◆ ui
The documentation for this class was generated from the following file: