#include <SocketIOChannel.h>
◆ SocketIOChannel() [1/2]
◆ SocketIOChannel() [2/2]
◆ name()
◆ recieveData()
void recieveData |
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const char * | data, |
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uint04 | size ) |
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inlineprotected |
◆ sendData()
void sendData |
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const char * | data, |
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uint04 | size ) |
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inline |
◆ setRecieveDataCallback()
void setRecieveDataCallback |
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std::function< void(const char *data, uint04 size)> | data_callback | ) |
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inline |
◆ setSendDataCallback()
void setSendDataCallback |
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std::function< void(const char *data, uint04 size)> | data_callback | ) |
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inlineprotected |
◆ target()
const UUID & target |
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const |
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inline |
◆ SocketIO
◆ m_name
◆ m_recieve_data_callback
std::function<void(const char* data, uint04 size)> m_recieve_data_callback |
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protected |
◆ m_send_data_callback
std::function<void(const char* data, uint04 size)> m_send_data_callback |
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protected |
◆ m_target
The documentation for this class was generated from the following file: