API Documentation
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Stores mesh data in a way optimized for CAD. More...
#include <CADEntities.h>
Classes | |
struct | MeshOverride |
Public Types | |
enum | PropertyOverrideType { e_color = 0 , e_material = 1 , e_transparency = 2 , e_material_mapper = 3 } |
Public Member Functions | |
CADMeshData () | |
Public Attributes | |
bool | bend_crease = false |
Buffer< RGBColor > | colors |
uint04 | data_dictionary_reference = Constant<uint04>::Invalid |
Buffer< fltp08 > | edge_crease_values |
Buffer< uint04 > | edge_points |
Buffer< uint04 > | face_points |
Buffer< Vertex< 3, fltp08 > > | normals |
Buffer< MeshOverride > | property_overrides |
uint04 | subdivide_level = 0 |
Buffer< Vertex< 3, fltp08 > > | textures |
uint04 | version_number = 2 |
Buffer< Vertex< 3, fltp08 > > | vertices |
Public Attributes inherited from EntityData | |
CADColorInfo | color_info |
uint04 | file_line_number = Constant<uint04>::Invalid |
bool | is_off = false |
String | layer |
String | line_type |
fltp08 | line_type_scale = 1.0 |
uint04 | material_handle = Constant<uint04>::Invalid |
bool | paper_space = false |
PaperSpace | paper_space_info |
bool | visible = true |
Public Attributes inherited from HandleData | |
uint04 | file_line_number = Constant<uint04>::Invalid |
uint04 | handle = Constant<uint04>::Invalid |
uint04 | parent_handle = Constant<uint04>::Invalid |
Stores mesh data in a way optimized for CAD.
enum PropertyOverrideType |
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inline |
bool bend_crease = false |
Buffer<MeshOverride> property_overrides |
uint04 subdivide_level = 0 |
uint04 version_number = 2 |