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TraceData Struct Reference

logic for storing a trace data in a CAD-friendly way for exporting and importing. More...

#include <CADEntities.h>

Inheritance diagram for TraceData:
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Collaboration diagram for TraceData:
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Public Member Functions

 TraceData ()
 

Public Attributes

bool is_solid = false
 
Vertex< 3, fltp08points [4] = {Constant<Vector<3, fltp08>>::Invalid, Constant<Vector<3, fltp08>>::Invalid, Constant<Vector<3, fltp08>>::Invalid, Constant<Vector<3, fltp08>>::Invalid }
 
fltp08 thickness = 0.0
 
- Public Attributes inherited from ExtrusionData
fltp08 elevation = 0.0
 
Vector< 3, fltp08extrusion = Vector<3, fltp08>(0.0, 0.0, 1.0)
 
- Public Attributes inherited from EntityData
CADColorInfo color_info
 
uint04 file_line_number = Constant<uint04>::Invalid
 
bool is_off = false
 
String layer
 
String line_type
 
fltp08 line_type_scale = 1.0
 
uint04 material_handle = Constant<uint04>::Invalid
 
bool paper_space = false
 
PaperSpace paper_space_info
 
bool visible = true
 
- Public Attributes inherited from HandleData
uint04 file_line_number = Constant<uint04>::Invalid
 
uint04 handle = Constant<uint04>::Invalid
 
uint04 parent_handle = Constant<uint04>::Invalid
 

Detailed Description

logic for storing a trace data in a CAD-friendly way for exporting and importing.


Constructor & Destructor Documentation

◆ TraceData()

TraceData ( )
inline

Member Data Documentation

◆ is_solid

bool is_solid = false

◆ points

◆ thickness

fltp08 thickness = 0.0

The documentation for this struct was generated from the following file: