NDEVR
API Documentation
DefaultMaterials.h
1/*--------------------------------------------------------------------------------------------
2Copyright (c) 2019, NDEVR LLC
3tyler.parke@ndevr.org
4 __ __ ____ _____ __ __ _______
5 | \ | | | __ \ | ___|\ \ / / | __ \
6 | \ | | | | \ \ | |___ \ \ / / | |__) |
7 | . \| | | |__/ / | |___ \ V / | _ /
8 | |\ |_|_____/__|_____|___\_/____| | \ \
9 |__| \__________________________________| \__\
10
11Subject to the terms of the Enterprise+ Agreement, NDEVR hereby grants
12Licensee a limited, non-exclusive, non-transferable, royalty-free license
13(without the right to sublicense) to use the API solely for the purpose of
14Licensee's internal development efforts to develop applications for which
15the API was provided.
16
17The above copyright notice and this permission notice shall be included in all
18copies or substantial portions of the Software.
19
20THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
21INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
22PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
23FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
24OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25DEALINGS IN THE SOFTWARE.
26
27Library: Design
28File: DefaultMaterials
29Included in API: True
30Author(s): Tyler Parke
31 *-----------------------------------------------------------------------------------------**/
32#pragma once
33#include <NDEVR/Material.h>
34namespace NDEVR
35{
40 class NDEVR_DESIGN_API DefaultMaterials
41 {
42 public:
48 static void setupCADMaterial(uint01 cad_index, Material& mat);
74 };
75}
76
77
78
Provides default materials that can be used within the NDEVR API.
static void setupCADMaterial(uint01 cad_index, Material &mat)
Configures a Material with properties corresponding to a standard CAD color index.
static void createDefaultRubbers(DesignObjectLookup *manager)
Creates a set of default rubber materials and adds them to the given manager.
static void createDefaultStones(DesignObjectLookup *manager)
Creates a set of default stone materials and adds them to the given manager.
static void createDefaultMetals(DesignObjectLookup *manager)
Creates a set of default metal materials and adds them to the given manager.
static void createDefaultMaterials(DesignObjectLookup *manager)
Creates all default material sets (rubbers, metals, plastics, stones) and adds them to the given mana...
static void createDefaultPlastics(DesignObjectLookup *manager)
Creates a set of default plastic materials and adds them to the given manager.
A core class where all Design Objects including models, materials, and geometries are stored.
Container responsible for storing and setting the appearance of a Model or Geometry within the NDEVR ...
Definition Material.h:153
The primary namespace for the NDEVR SDK.
uint8_t uint01
-Defines an alias representing a 1 byte, unsigned integer -Can represent exact integer values 0 throu...