33#include <NDEVR/Material.h>
Provides default materials that can be used within the NDEVR API.
static void setupCADMaterial(uint01 cad_index, Material &mat)
Configures a Material with properties corresponding to a standard CAD color index.
static void createDefaultRubbers(DesignObjectLookup *manager)
Creates a set of default rubber materials and adds them to the given manager.
static void createDefaultStones(DesignObjectLookup *manager)
Creates a set of default stone materials and adds them to the given manager.
static void createDefaultMetals(DesignObjectLookup *manager)
Creates a set of default metal materials and adds them to the given manager.
static void createDefaultMaterials(DesignObjectLookup *manager)
Creates all default material sets (rubbers, metals, plastics, stones) and adds them to the given mana...
static void createDefaultPlastics(DesignObjectLookup *manager)
Creates a set of default plastic materials and adds them to the given manager.
A core class where all Design Objects including models, materials, and geometries are stored.
Container responsible for storing and setting the appearance of a Model or Geometry within the NDEVR ...
The primary namespace for the NDEVR SDK.
uint8_t uint01
-Defines an alias representing a 1 byte, unsigned integer -Can represent exact integer values 0 throu...