Provides default materials that can be used within the NDEVR API.
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Provides default materials that can be used within the NDEVR API.
Definition at line 40 of file DefaultMaterials.h.
◆ createDefaultMaterials()
Creates all default material sets (rubbers, metals, plastics, stones) and adds them to the given manager.
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◆ createDefaultMetals()
Creates a set of default metal materials and adds them to the given manager.
- Parameters
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◆ createDefaultPlastics()
Creates a set of default plastic materials and adds them to the given manager.
- Parameters
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◆ createDefaultRubbers()
Creates a set of default rubber materials and adds them to the given manager.
- Parameters
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◆ createDefaultStones()
Creates a set of default stone materials and adds them to the given manager.
- Parameters
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◆ setupCADMaterial()
| void DefaultMaterials::setupCADMaterial |
( |
uint01 | cad_index, |
|
|
Material & | mat ) |
|
static |
Configures a Material with properties corresponding to a standard CAD color index.
- Parameters
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| [in] | cad_index | The CAD color index used to look up the material properties. |
| [in] | mat | The Material to configure with the CAD color properties. |
The documentation for this class was generated from the following file: