NDEVR
API Documentation
LineworkMaterialEditor.h
1/*--------------------------------------------------------------------------------------------
2Copyright (c) 2019, NDEVR LLC
3tyler.parke@ndevr.org
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10
11Subject to the terms of the Enterprise+ Agreement, NDEVR hereby grants
12Licensee a limited, non-exclusive, non-transferable, royalty-free license
13(without the right to sublicense) to use the API solely for the purpose of
14Licensee's internal development efforts to develop applications for which
15the API was provided.
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17The above copyright notice and this permission notice shall be included in all
18copies or substantial portions of the Software.
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20THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
21INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
22PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
23FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
24OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25DEALINGS IN THE SOFTWARE.
26
27Library: NDEVR
28File: LineworkMaterialEditor
29Included in API: True
30Author(s): Tyler Parke
31 *-----------------------------------------------------------------------------------------**/
32#pragma once
33#include <NDEVR/Editor.h>
34#include <QWidget>
35namespace Ui
36{
37 class LineworkMaterialEditorUI;
38}
39namespace NDEVR
40{
47 {
48 Q_OBJECT
49 public:
55 LineworkMaterialEditor(const DynamicPointer<QTDesignObject>& object, QWidget *parent = Q_NULLPTR);
66 virtual EditorShowMode showMode() const override;
67 protected:
71 virtual void updateValues() override;
72 private slots:
76 void setIsDynamic();
80 void updateTransparencyFromLineEdit();
84 void updateTransparencyFromSlider();
88 void updatePixelThicknessFromLineEdit();
92 void updatePixelThicknessFromSlider();
93
94 protected:
95 Ui::LineworkMaterialEditorUI* ui;
96 bool m_updating = false;
97 };
98}
Provides a modifiable pointer that has shared ownership of a dynamically allocated object.
Definition Pointer.hpp:356
Editor(QWidget *parent=nullptr)
Constructs an Editor with no design object target.
virtual EditorShowMode showMode() const override
Returns the display mode for this editor.
Ui::LineworkMaterialEditorUI * ui
The auto-generated UI form for the editor.
virtual void updateValues() override
Refreshes the editor UI to reflect the current material state.
bool m_updating
Guard flag to prevent recursive UI updates.
LineworkMaterialEditor(const DynamicPointer< QTDesignObject > &object, QWidget *parent=Q_NULLPTR)
Constructs a LineworkMaterialEditor for the given material design object.
Material material()
Returns the Material object currently being edited.
Container responsible for storing and setting the appearance of a Model or Geometry within the NDEVR ...
Definition Material.h:153
A widget allowing the user to set the properties for a single channel of UVType for a Material.
The primary namespace for the NDEVR SDK.
EditorShowMode
Describes how an Editor should be displayed within the application UI.
Definition Editor.h:48