NDEVR
API Documentation
ModelMaterialsDialog.h
1/*--------------------------------------------------------------------------------------------
2Copyright (c) 2019, NDEVR LLC
3tyler.parke@ndevr.org
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10
11Subject to the terms of the Enterprise+ Agreement, NDEVR hereby grants
12Licensee a limited, non-exclusive, non-transferable, royalty-free license
13(without the right to sublicense) to use the API solely for the purpose of
14Licensee's internal development efforts to develop applications for which
15the API was provided.
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17The above copyright notice and this permission notice shall be included in all
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20THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
21INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
22PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
23FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
24OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25DEALINGS IN THE SOFTWARE.
26
27Library: NDEVR
28File: LineworkMaterialEditor
29Included in API: True
30Author(s): Tyler Parke
31 *-----------------------------------------------------------------------------------------**/
32#pragma once
33#include <NDEVR/Editor.h>
34#include <NDEVR/Material.h>
35#include <QWidget>
36namespace NDEVR
37{
38 class QCustomToolBox;
47 class NDEVR_API ModelMaterialsDialog : public Editor
48 {
49 public:
55 ModelMaterialsDialog(const DynamicPointer<QTDesignObject>& object, QWidget* parent = nullptr);
64 virtual void setHorizontal(bool horizontal) final override;
65 protected:
74 virtual void updateValues() final override;
75 protected:
81 };
82}
The equivelent of std::vector but with a bit more control.
Definition Buffer.hpp:58
Shows a series of Buttons with large icons that represent DesignObjects that allow the user to choose...
Provides a modifiable pointer that has shared ownership of a dynamically allocated object.
Definition Pointer.hpp:356
Editor(QWidget *parent=nullptr)
Constructs an Editor with no design object target.
A popup Editor dialog for showing options or information related to Materials used with outlines or l...
Container responsible for storing and setting the appearance of a Model or Geometry within the NDEVR ...
Definition Material.h:153
Buffer< Material > m_last_materials
Cached list of materials from the last update.
DesignObjectGallery * m_material_gallery
Gallery widget for browsing and selecting materials.
Buffer< Material > materials()
Retrieves the current list of materials from the target model.
QCustomScrollArea * m_scroll_area
Scroll area containing the material editors.
virtual ~ModelMaterialsDialog()
Destroys the materials dialog and releases resources.
SolidMaterialEditor * m_solid_material_editor
Editor for solid material properties.
ModelMaterialsDialog(const DynamicPointer< QTDesignObject > &object, QWidget *parent=nullptr)
Constructs the materials dialog for the given design object.
virtual void setHorizontal(bool horizontal) final override
Sets the layout orientation of the dialog to horizontal or vertical.
virtual void updateValues() final override
Updates all UI values from the current target model and its materials.
LineworkMaterialEditor * m_line_material_editor
Editor for linework material properties.
A scroll area is used to display the contents of a child widget within a frame.
A toolbox is a widget that displays a column of tabs one above the other, with the current item displ...
A popup Editor dialog for showing options or information related to Materials used with solid renderi...
The primary namespace for the NDEVR SDK.