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AssimpFactory.h
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1/**--------------------------------------------------------------------------------------------
2Copyright (c) 2019, NDEVR LLC
3tyler.parke@ndevr.org
4 __ __ ____ _____ __ __ _______
5 | \ | | | __ \ | ___|\ \ / / | __ \
6 | \ | | | | \ \ | |___ \ \ / / | |__) |
7 | . \| | | |__/ / | |___ \ V / | _ /
8 | |\ |_|_____/__|_____|___\_/____| | \ \
9 |__| \__________________________________| \__\
10
11Subject to the terms of the Enterprise+ Agreement, NDEVR hereby grants
12Licensee a limited, non-exclusive, non-transferable, royalty-free license
13(without the right to sublicense) to use the API solely for the purpose of
14Licensee's internal development efforts to develop applications for which
15the API was provided.
16
17The above copyright notice and this permission notice shall be included in all
18copies or substantial portions of the Software.
19
20THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
21INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
22PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
23FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
24OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25DEALINGS IN THE SOFTWARE.
26
27Library: IOFactory
28File: AssimpFactory
29Included in API: True
30Author(s): Tyler Parke
31 *-----------------------------------------------------------------------------------------**/
32#pragma once
33#include "DLLInfo.h"
34#include <NDEVR/IOFactory.h>
35
36struct aiScene;
37struct aiNode;
38struct aiMaterial;
39struct aiMesh;
40namespace NDEVR
41{
42 class Model;
43 class Log;
44 class FactoryOptions;
45 class FactoryFeatures;
46 class FileFormat;
47 class File;
48 class FactoryOptions;
49 /**--------------------------------------------------------------------------------------------------
50 Class: AssimpSceneMemory
51
52 \brief Stores all of the objects needed for an aiScene in a way that is efficient and uses native
53 containers.
54 *-----------------------------------------------------------------------------------------------**/
70
71 /**--------------------------------------------------------------------------------------------------
72 Class: AssimpFactory
73
74 \brief IOFactory for writing to files using the ASSIMP 3rd party library. Assimp supports many file
75 types. For more information see: https://assimp.org/
76 *-----------------------------------------------------------------------------------------------**/
78 {
79 public:
81 virtual void getSupportedFormats(Buffer<FileFormat>& formats, bool is_read) override;
82 Buffer<UUID> filterModelsToExport(Buffer<UUID> models_to_check, const DesignObjectLookup* lookup, const FileFormat& export_format) const override;
83 virtual String getIcon(const File& file) override;
84 virtual bool readFile(FactoryParameters& file) override;
85 virtual bool writeFile(FactoryParameters& file) override;
86 static bool ConvertToAiScene(AssimpSceneMemory& scene, FactoryParameters& params);
87 static bool ConvertFromAiScene(const aiScene* scene, FactoryParameters& params);
88 FactoryOptions defaultReadOptions(const FactoryParameters& file) const override;
89 FactoryOptions defaultWriteOptions(const FactoryParameters& file) const override;
90 virtual FactoryFeatures factoryFeatures(const FactoryParameters& file, bool is_read) const override;
91 };
92}
#define ASSIMP_INTERFACE_API
Definition DLLInfo.h:78
IOFactory for writing to files using the ASSIMP 3rd party library. Assimp supports many file.
Definition AssimpFactory.h:78
The equivelent of std::vector but with a bit more control. The basic array unit of the library.
Definition Buffer.hpp:64
Definition DesignObjectLookup.h:61
Definition Dictionary.h:48
Definition FactoryFeatures.h:40
Definition FactoryOptions.h:46
Definition FileFormat.h:38
Definition File.h:47
Definition IOFactory.h:99
Definition String.h:40
Definition ACIColor.h:37
Stores all of the objects needed for an aiScene in a way that is efficient and uses native.
Definition AssimpFactory.h:56
bool preserve_memory
Definition AssimpFactory.h:68
Dictionary< String, uint04 > material_names
Definition AssimpFactory.h:67
Buffer< aiMesh * > ai_meshes
Definition AssimpFactory.h:66
Dictionary< UUID, uint04 > mesh_offset
Definition AssimpFactory.h:64
Buffer< aiMaterial * > ai_materials
Definition AssimpFactory.h:65
Dictionary< UUID, Buffer< aiNode * > > ai_models
Definition AssimpFactory.h:62
aiScene * scene
Definition AssimpFactory.h:61
Dictionary< UUID, uint04 > mat_offset
Definition AssimpFactory.h:63
Definition IOFactory.h:56