#include <NDEVR/DesignSelection.h>
#include <NDEVR/GeometryVertices.h>
#include <NDEVR/VertexColorIterator.h>
#include <NDEVR/BufferFunctions.h>
|
bool | CheckVertex (uint04 index, const VertexIterator< Vertex< 3, fltp08 > > &position_iter) |
|
void | AddVertex (GeometryVertices ¶ms, uint04 index, const Matrix< fltp08 > &matrix, const VertexIterator< Vertex< 3, fltp08 > > &position_iter, const VertexColorIterator &color_iter) |
|
void | SplitLine (GeometryVertices ¶ms, const LineSegment< 3, fltp04 > &segment, RGBColor a, RGBColor b, fltp08 line_vertex_spacing) |
|
void | AddLineworkVertices (GeometryVertices ¶ms, const Geometry &geometry, const Matrix< fltp08 > &matrix, fltp08 line_vertex_spacing, const VertexIterator< Vertex< 3, fltp08 > > &position_iter, const VertexColorIterator &color_iter) |
|