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API Documentation
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An container for storing some number of vertices for editing. More...
#include <GeometryVertices.h>
Public Member Functions | |
| void | clearTree () |
| void | ensureTreeValid (ProgressInfo *log) |
Public Attributes | |
| Bounds< 3, fltp04 > | bounds = Constant<Bounds<3, fltp04>>::Min |
| Buffer< RGBColor > | colors |
| bool | is_tree_valid = false |
| Buffer< Ray< 3, fltp04 > > | normals |
| Vertex< 3, fltp08 > | offset = Constant<Vertex<3, fltp08>>::Invalid |
| Buffer< Vertex< 3, fltp04 > > | positions |
| Buffer< fltp08 > | times |
| DynamicPointer< RTree< 3, fltp04 > > | tree = nullptr |
| Buffer< Vertex< 3, fltp04 > > | tree_sorted_positions |
An container for storing some number of vertices for editing.
| void clearTree | ( | ) |
| void ensureTreeValid | ( | ProgressInfo * | log | ) |
| bool is_tree_valid = false |
| DynamicPointer<RTree<3, fltp04> > tree = nullptr |