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API Documentation
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#include "DLLInfo.h"#include "GLBuffer.h"#include "GLESShader.h"#include "GLESGraphicsDevice.h"#include "Design/Headers/Model.h"#include "Design/Headers/Material.h"Go to the source code of this file.
Classes | |
| struct | FragUniformObject |
| Items to send to the OpenGL Fragmentation shader. More... | |
| class | GLESMaterialManager |
| Structure responsible for handling the OpenGL data surrounding a particular Material object. More... | |
| struct | GLESVertexUniformObject |
| Stores items to send to the OpenGL Vertex Shader. More... | |
Namespaces | |
| namespace | NDEVR |