API Documentation
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#include "VulkanGraphics/Headers/VulkanMaterialManager.h"
#include "NDEVRGraphics/Headers/GraphicsPipeline.h"
#include "NDEVRGraphics/Headers/GraphicsUpdateArguments.h"
#include "Design/Headers/DesignSettings.h"
#include "Base/Headers/RWLock.h"
#include "Base/Headers/ColorOptions.h"
Namespaces | |
namespace | NDEVR |
Functions | |
VkSamplerAddressMode | convertTileMode (Material::TileTextureMode tile_mode) |