NDEVR
API Documentation
NDEVRChartModel

A Model subclass that provides charting and data visualization capabilities. More...

Inheritance diagram for NDEVRChartModel:
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Collaboration diagram for NDEVRChartModel:
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Classes

struct  BackgroundAppearance
 Defines the visual appearance of the chart background, including grid lines, axis labels, and title. More...
struct  CursorAppearance
 Defines the visual appearance of a chart cursor overlay. More...
struct  SeriesAppearance
 Defines the visual appearance of a data series within the chart. More...

Public Types

enum  ChartType { e_scatter , e_line_chart }
 Enumerates the supported chart visualization types. More...
Public Types inherited from Model
enum  DescendedFlags { e_descendent_selected = 0 , e_descendent_focussed = 1 , e_descendent_deletion_blocked = 2 }
 Flags that propagate upward from descendant models to ancestors, indicating aggregate states of the subtree below this model. More...
enum  InheritedFlags : uint01 {
  e_inherited_is_visible = 0 , e_inherited_has_no_focus = 1 , e_inherited_is_tree_visible = 2 , e_inherited_not_selected = 3 ,
  e_placholder = 4 , e_inherited_can_delete = 5 , e_inherited_does_not_follow_camera = 6 , e_inherited_does_not_orient_to_camera = 7 ,
  e_inherited_does_not_scale_to_camera = 8 , e_inherited_not_deleted = 9 , e_inherited_not_application_owned = 10 , e_inherited_exportable = 11
}
 Flags that are recursively inherited from ancestor models down through the hierarchy. More...
enum class  MaterialMode { e_by_parent , e_by_layer , e_custom , e_hidden }
 Determines how a model resolves its material for rendering. More...
enum class  ModelColorMode { e_direct , e_by_selectable_children , e_by_material_root , e_by_layer }
 Determines how the model color is resolved for display purposes. More...
enum  ParentMatrixFlags : uint01 {
  e_ignore_offset = 0 , e_ignore_scale = 1 , e_ignore_rotation = 2 , e_ignore_scale_distortion = 3 ,
  e_use_only_for_offset = 4 , e_orient_to_camera = 5 , e_follow_camera = 6 , e_scale_to_camera = 7
}
 Flags controlling which components of the parent's transformation matrix are applied to this model. More...
Public Types inherited from DesignInfo
enum  DesignObjectType : uint01

Public Member Functions

 NDEVRChartModel ()
 Constructs a default, empty chart model.
 NDEVRChartModel (const Model &model)
 Constructs a chart model by wrapping an existing Model.
void addSeries (const StringView &series_name, ChartType type)
 Adds a new named data series to the chart.
void adjustChartBounds (const Bounds< 3, fltp08 > &bounds)
 Expands the chart bounds to encompass the given bounds.
void appendToSeries (const StringView &series_name, const Buffer< Vertex< 3, fltp08 > > &vertices, bool auto_adjust_bounds=true, bool auto_adjust_cursor=true)
 Appends multiple data points to a named series.
void appendToSeries (const StringView &series_name, Vertex< 3, fltp08 > vertex, bool auto_adjust_bounds=true, bool auto_adjust_cursor=true)
 Appends a single data point to a named series.
const BackgroundAppearancebackgroundAppearance () const
 Retrieves the current background appearance settings.
Model chartBackground () const
 Retrieves the Model representing the chart background (grid, axes).
Bounds< 3, fltp08chartBounds () const
 Retrieves the current data bounds of the chart.
void clearSeries (const StringView &series_name)
 Removes all data points from a named series.
void combineIntoSingleSeries (const StringView &series_name, const StringView &series_to_append)
 Merges data from one series into another, combining them into a single series.
Model createCursor (const StringView &series_name, const CursorAppearance &apperance)
 Creates a new cursor overlay for a named series.
Model cursorContainer () const
 Retrieves the container Model that holds all cursors.
Model getCursor (const StringView &series_name) const
 Retrieves the Model representing a cursor for a named series.
Model getSeries (const StringView &series_name) const
 Retrieves the Model representing a named data series.
Model seriesContainer () const
 Retrieves the container Model that holds all data series.
Material seriesMaterial ()
 Retrieves or creates the shared Material used for rendering series geometry.
void setBackgroundAppearance (const BackgroundAppearance &appearance)
 Applies background appearance settings (grid, fonts, colors, title).
void setSeriesAppearance (const StringView &series_name, const SeriesAppearance &appearance)
 Sets the visual appearance of a named data series.
Public Member Functions inherited from Model
 Model ()
 Default constructor. Creates an uninitialized Model.
 Model (const DesignInfo &obj)
 Constructs a Model from an existing DesignInfo descriptor.
 Model (DesignObjectBase *base)
 Constructs a Model from a design object base, using the next available index.
 Model (uint04 index, DesignObjectBase *base)
 Constructs a Model at a specific index within the design object base.
void addChild (Model &child)
 Adds an existing model as a child of this model.
void addChild (uint04 child_idx, Model &child)
 Adds an existing model as a child at a specific index.
void addChild (uint04 child_index)
 Adds a child by its database index.
void addPerVertexColorFromMaterialConstant (UVType constant_index)
 Adds per-vertex color data derived from a material constant UV channel.
Matrix< fltp08applyTransformToParent (Matrix< fltp08 > mat, const Matrix< fltp08 > &parent_mat) const
 Applies a transformation matrix to the parent transform, respecting parent matrix flags.
Vector< 3, fltp08calculateAverageDirection (const Matrix< fltp08 > &parent_transform=Constant< Matrix< fltp08 > >::Invalid) const
 Calculates the average direction vector of descendant linear geometries.
Vector< 2, fltp08calculateHVLength (const Matrix< fltp08 > &parent_transform=Constant< Matrix< fltp08 > >::Invalid) const
 Calculates horizontal and vertical length components of descendant linear geometries.
void calculateIndexNeighborList ()
 Calculates the index neighbor list for geometry processing.
fltp08 calculateLength (const Matrix< fltp08 > &transform=Constant< Matrix< fltp08 > >::Invalid) const
 Calculates the total length of all descendant linear geometries.
void calculateNormals (NormalMode mode, Angle< fltp08 > smoothing_angle)
 Recalculates normals for all descendant geometries.
void calculateSmoothTextures (Vector< 3, fltp08 > origin, fltp08 scale)
 Calculates smooth texture coordinates based on a projection origin and scale.
fltp08 calculateSurfaceArea (const Matrix< fltp08 > &transform=Constant< Matrix< fltp08 > >::Invalid) const
 Calculates the surface area of all descendant mesh geometries.
void calculateTangentSpace (bool calc_tan, bool calc_bitan)
 Calculates tangent and/or bitangent vectors for all descendant geometries.
fltp08 calculateVolume (const Matrix< fltp08 > &transform=Constant< Matrix< fltp08 > >::Invalid) const
 Calculates the volume of all descendant mesh geometries.
Vector< 2, fltp08calculateVolumeAndSurfaceArea (const Matrix< fltp08 > &transform=Constant< Matrix< fltp08 > >::Invalid, const void *lock=nullptr) const
 Calculates both volume and surface area in a single pass for efficiency.
bool canExplode () const
 Checks whether this model can be exploded into its constituent children.
bool canInteract () const
 Checks whether this model can be interacted with (visible, not locked, etc.).
Vertex< 3, fltp08centerAlignModel ()
 Centers the model geometry at the origin and returns the offset applied.
void checkBounds ()
 Validates and recalculates cached bounding boxes if needed.
uint04 childCount () const
 Returns the number of direct children this model has.
void clearChildren ()
 Removes all children from this model without deleting them.
void clearLayer ()
 Removes the layer assignment from this model.
void clearMaterial ()
 Removes the material assignment from this model.
void clearMaterialDescendants ()
 Removes all descendant material assignments without deleting the materials.
void colorByChannel (Material &mat, const StringView &channel, fltp08 avg=Constant< fltp08 >::Invalid) const
 Colors geometry vertices by a data channel value from a material.
void copyFrom (const Model &model, bool deep_copy, bool copy_ids=false, bool recursive=true, bool keep_root_properties=false)
 Copies data from another model into this model.
void copyMaterialProperties (const Model &model)
 Copies material properties from another model to this model.
Model createChild ()
 Creates a new child model and appends it to this model's child list.
Model createChild (uint04 child_slot)
 Creates a new child model at a specific child slot index.
Effect createChildEffect ()
 Creates a new child effect attached to this model.
Geometry createChildGeometry ()
 Creates a new child geometry for this model.
Material createChildMaterial (bool copy_child=false)
 Creates a new child material for this model.
void createChildren (uint04 child_size)
 Creates multiple children at once.
Effect createSceneEffect () const
 Creates a new effect in the scene database.
Geometry createSceneGeometry () const
 Creates a new geometry in the scene database.
Model createSceneLayer () const
 Creates a new layer model in the scene database.
Material createSceneMaterial () const
 Creates a new material in the scene database.
Model createSceneModel () const
 Creates a new model in the scene database associated with this model.
RGBColor customModelColor (ModelColorMode mode) const
 Returns the resolved model color based on the specified color mode.
void deleteChildren ()
 Deletes all children of this model.
void deleteModel (bool deletchildren, bool removfrom_parent=true)
 Deletes this model from the scene.
BitFlag descendedFlagsNoCache (bool complete_cache_ignore) const
 Computes descended flags without using the cache.
BitFlag descendedPersonalFlagsNoCache () const
 Computes descended personal flags without using the cache.
void descendentGeometryTypes (Set< GeometryType > &buffer) const
 Collects all unique geometry types from descendants into the provided set.
Model directLayer () const
 Returns the directly assigned layer model.
TranslatedString displayName () const
 Returns the translated display name for this model.
TranslatedString displayNamePath (const StringView &seperator=":") const
 Returns the full display name path from root to this model.
bool doesModelPropertyContain (NDPN property, const char *value, bool ignorcase) const
 Checks whether a model property contains a given C-string substring.
template<class t_type>
bool doesModelPropertyContain (NDPN property, const StringView &value, bool ignorcase) const
 Checks whether a model property contains a given substring.
void ensureTangentSpace (bool ensure_tan, bool ensure_bitan)
 Ensures that tangent and/or bitangent data exists, calculating if needed.
void ensureVisibleChildren (uint04 count)
 Hides children whos child index is greater than size, or creates/shows children if needed such that there is exactly a given number of visible children for this model.
void eraseModel ()
 Erases this model from the database without removing children.
ModelBuffer explodeModel ()
 Explodes this model, promoting its children to siblings in the parent.
bool exportIgnored () const
 Checks whether this model is excluded from export operations.
Model findDescendentByName (const StringView &name) const
 Recursively searches descendants for a model with the given name.
Model findDescendentByType (const StringView &type) const
 Recursively searches descendants for a model with the given type.
Time getAscModifiedTime (bool include_self, bool include_layer=true) const
 Returns the greatest modified time of this model and all ancestors.
Bounds< 3, fltp08getBounds () const
 Returns the local bounding box of this model.
Bounds< 3, fltp08getBoundsOfVisible () const
 Returns the bounding box of all visible descendants.
Model getChild (uint04 child) const
 Returns the child model at the given child slot index.
Model getChild (UUID id) const
 Returns the child model with the specified UUID.
uint04 getChildIndex () const
 Returns this model's index within its parent's child list.
uint04 getChildIndex (uint04 child) const
 Returns the database index of the child at the given slot.
Buffer< uint04getChildIndices () const
 Returns the database indices of all direct children.
uint04 getChildLayerIndex () const
 Returns this model's index within its parent's layer child list.
ModelBuffer getChildren () const
 Returns a buffer containing all direct children of this model.
void getChildren (ModelBuffer &children) const
 Appends all direct children of this model to the provided buffer.
ModelBuffer getChildrenByName (const StringView &name) const
 Returns all direct children whose name matches the given string.
ModelBuffer getChildrenByType (const Buffer< String > &type) const
 Returns all direct children whose type matches any of the given strings.
ModelBuffer getChildrenByType (const StringView &type) const
 Returns all direct children whose type matches the given string.
Buffer< UUIDgetChildrenIDs () const
 Returns the UUIDs of all direct children.
PrimitiveAlignedBuffer< std::pair< Model, Geometry >, 32 > getClippingGeometry () const
 Returns model-geometry pairs used for clipping operations.
Matrix< fltp08getCompleteTransform () const
 Returns the fully composed local-to-global transform matrix for this model.
ModelBuffer getDescendants (bool include_deleted=false, bool local_only=false) const
 Returns all descendant models recursively.
void getDescendants (ModelBuffer &buffer, bool include_deleted=false, bool local_only=false) const
 Appends all descendant models recursively to the provided buffer.
ModelBuffer getDescendantsByName (const StringView &name, uint04 max_count=Constant< uint04 >::Max) const
 Recursively searches all descendants for models matching the given name.
ModelBuffer getDescendantsByNameAndType (const StringView &name, const StringView &type, uint04 max_count=Constant< uint04 >::Max) const
 Recursively searches all descendants for models matching both name and type.
ModelBuffer getDescendantsByType (const StringView &type, uint04 max_count=Constant< uint04 >::Max) const
 Recursively searches all descendants for models matching the given type.
Time getDescModifiedTime (bool includself) const
 Returns the greatest modified time of this model and all descendants.
uint04 getDirectLayerIndex () const
 Returns the database index of the directly assigned layer.
Effect getEffect (uint04 index=0) const
 Returns the effect at the specified child index.
EffectBuffer getEffectChildren () const
 Returns all direct child effects of this model.
EffectBuffer getEffectDescendants () const
 Returns all descendant effects recursively.
uint04 getEffectIndex (uint04 child_index=0) const
 Returns the database index of the effect at the given child slot.
Model getFamilyMember (uint04 index) const
 Returns a model from the family tree (ancestors + descendants) by flat index.
Geometry getGeometry () const
 Returns the geometry attached to this model.
GeometryBuffer getGeometryDescendants (bool remove_redundant=true, uint04 max_count=Constant< uint04 >::Max) const
 Recursively collects all descendant geometries.
uint04 getGeometryIndex () const
 Returns the database index of the geometry associated with this model.
Model getLayer () const
 Returns the layer model assigned to this model (direct or inherited).
Material getMaterial () const
 Returns the material assigned to this model.
MaterialBuffer getMaterialDescendants (bool local_only=false) const
 Recursively collects all descendant materials.
void getMaterialDescendants (MaterialBuffer &materials, bool local_only=false) const
 Appends all descendant materials to the provided buffer.
void getMaterialDescendants (Set< Material > &materials, bool local_only=false) const
 Appends all descendant materials to the provided set (deduplicating).
MaterialBuffer getMaterialDescendantsByName (const StringView &name, uint04 max_count=Constant< uint04 >::Max) const
 Returns descendant materials filtered by name.
uint04 getMaterialIdx () const
 Returns the database index of the material assigned to this model.
MaterialMode getMaterialMode () const
 Returns the material mode determining how materials are resolved for this model.
StringView getModelIcon () const
 Returns the icon identifier string for this model's type.
uint04 getNumOfEffects () const
 Returns the number of effects attached to this model.
Model getParent () const
 Returns the parent model of this model.
uint04 getParentIndex () const
 Returns the database index of this model's parent.
Matrix< fltp08getParentTransform () const
 Returns the parent's transformation matrix as seen by this model.
Model getRoot () const
 Returns the root ancestor of this model's hierarchy.
Material getRootMaterial () const
 Returns the root material resolved through the hierarchy.
Model getRootMaterialModel ()
 Returns the ancestor model that determines the root material for this model.
Effect getSceneEffect (UUID id) const
 Returns a scene effect by its UUID.
EffectBuffer getSceneEffects () const
 Returns all effects in the scene database.
GeometryBuffer getSceneGeometries () const
 Returns all geometries in the scene database.
Geometry getSceneGeometry (uint04 index) const
 Returns a scene geometry by database index.
Geometry getSceneGeometry (UUID id) const
 Returns a scene geometry by UUID.
Model getSceneLayer (UUID id) const
 Returns a scene layer by its UUID.
ModelBuffer getSceneLayers (bool include_deleted=false) const
 Returns all layer models in the scene.
Material getSceneMaterial (uint04 index) const
 Returns a scene material by database index.
Material getSceneMaterial (UUID id) const
 Returns a scene material by UUID.
MaterialBuffer getSceneMaterials () const
 Returns all materials in the scene database.
Model getSceneModel (UUID id) const
 Retrieves a scene model by its UUID.
ModelBuffer getSceneModels (bool include_deleted=false, bool local_only=false) const
 Returns all models in the scene database.
ModelBuffer getSceneModelsByName (const StringView &name, uint04 max_count=Constant< uint04 >::Max, bool includdeleted=false) const
 Returns scene models filtered by name.
ModelBuffer getSceneModelsByType (const StringView &type, uint04 max_count=Constant< uint04 >::Max, bool includdeleted=false) const
 Returns scene models filtered by type.
Bounds< 3, fltp08getSelectionBounds () const
 Returns the selection-specific bounding box in local space.
template<class t_type>
Buffer< t_type > getTypeChildren (const StringView &type) const
 Returns children of a specific type, cast to the requested derived type.
template<class t_type>
Buffer< t_type > getTypeDescendants (const StringView &type) const
 Recursively searches descendants for models of a specific type, cast to a derived type.
Bounds< 3, fltp08globalBounds () const
 Returns the global bounding box of this model (including transform).
Vertex< 3, fltp08globalCenterOfRotation () const
 Returns the center of rotation in global coordinates.
Bounds< 3, fltp08globalSelectionBounds () const
 Returns the global selection bounding box.
bool hasChild (uint04 child_index=0U) const
 Checks whether this model has a child at the given slot.
void hasDescendants (bool &has_point, bool &has_line, bool &has_mesh, bool only_user_objects) const
 Checks which types of geometry primitives exist among descendants.
bool hasDescendent (const Model &model) const
 Checks whether a given model is a descendant of this model.
bool hasDescendent (const UUID &id) const
 Checks whether a model with the given UUID is a descendant of this model.
bool hasDirectLayer () const
 Checks whether this model has a directly assigned layer (not inherited).
bool hasEffect (uint04 index=0) const
 Checks whether an effect exists at the given child index.
bool hasFocus () const
 Checks whether this model currently has focus.
bool hasGeometryDescendent () const
 Checks whether any descendant has geometry data.
bool hasHoles (PrimitiveProperty property) const
 Checks whether the geometry has holes (missing primitives) for a given property.
bool hasLayer () const
 Checks whether this model has a layer (directly or inherited).
bool hasLayerRootMaterial () const
 Checks whether a root material exists through the layer hierarchy.
bool hasLinearDescendent () const
 Checks whether any descendant has linear (line/polyline) geometry.
bool hasMaterial () const
 Checks whether this model has a material assigned.
bool hasMeshDescendent () const
 Checks whether any descendant has mesh (triangle) geometry.
bool hasPointsDescendent () const
 Checks whether any descendant has point geometry.
bool hasRootMaterial () const
 Checks whether a root material can be resolved through the hierarchy.
bool hasSelectedDescendent () const
 Checks whether any descendant of this model is selected.
Vector< 32, bool > inheritedFlags () const
 Returns the cached inherited flags vector for this model.
Vector< 32, bool > inheritedFlagsNoCache (bool complete_cache_ignore) const
 Computes inherited flags without using the cache.
Vector< 32, bool > inheritedPersonalFlagsNoCache () const
 Computes inherited personal flags without using the cache.
void invalidateBounds ()
 Invalidates all cached bounding boxes, forcing recalculation on next access.
void invalidateGlobalBoundsDesc ()
 Invalidates global bounding boxes for this model and all descendants.
void invalidateSelectionBounds ()
 Invalidates the cached selection bounding box.
void invalidateTransformCache ()
 Invalidates the cached transformation matrix, forcing recomputation.
void invalidateVisibleBounds ()
 Invalidates the cached visible bounding box.
bool isApplicationOwned () const
 Checks whether this model is owned by the application (not user-created).
bool isDeleted () const
 Checks whether this model has been deleted.
bool isLayer () const
 Checks whether this model is a layer definition.
bool isLocked () const
 Checks whether this model is locked against editing.
bool isScene () const
 Checks whether this model represents a scene root node.
bool isSelected () const
 Checks whether this model is currently selected.
bool isTreeVisible () const
 Checks whether this model is visible in the model tree view.
template<class t_buffer_type>
bool isType (const Buffer< t_buffer_type > &types) const
 Checks whether the model's type matches any type in the given buffer.
bool isVisible () const
 Checks whether this model is visible (accounting for inherited visibility).
 operator bool () const
 Boolean conversion operator. Returns true if this Model references a valid entry.
void overrideMaterialDescendants (MaterialMode override_desc)
 Overrides material mode for all descendants.
BitFlag parentMatrixFlags () const
 Returns the parent matrix flags for this model.
BitFlag personalDescendedFlags () const
 Returns the cached personal descended flags.
Vector< 32, bool > personalInheritedFlags () const
 Returns the personal inherited flags from the cache.
void removeChild (const Model &model)
 Removes a specific child model from this model's child list.
void removeDuplicateVertices (fltp08 epsilon, void *lock, InfoPipe *log=nullptr)
 Removes duplicate vertices from all descendant geometries.
void removeGeometry ()
 Removes the geometry reference from this model (does not delete the geometry).
void removeMaterial ()
 Removes the material from this model.
void restoreModel ()
 Restores a previously deleted model, re-adding it to the scene.
void restoreModel (Model &parent, uint04 index=Constant< uint04 >::Invalid)
 Restores a previously deleted model under a specific parent.
void setChildApplicationConstructed (const StringView &database_name=StringView())
 Sets the child database to an application-constructed database by name.
void setChildApplicationConstructed (DesignObjectBase *base)
 Sets the child database to use an application-constructed DesignObjectBase.
void setChildEffectSize (uint04 child_size)
 Sets the number of child effect slots for this model.
void setChildIndex (uint04 child, uint04 id)
 Sets the database index for a specific child slot.
void setEffectIndex (uint04 material_index, uint04 sub_index=0)
 Sets the effect database index at a given sub-index.
void setGeometryApplicationConstructed (const StringView &database_name=StringView())
 Sets the geometry database to an application-constructed database by name.
void setGeometryChild (Geometry &geo)
 Sets the geometry child of this model to an existing Geometry object.
void setGeometryIndex (uint04 geo_index)
 Sets the geometry database index for this model.
void setIsLayer (bool is_layer)
 Marks or unmarks this model as a layer definition.
void setLayer (Model layer)
 Assigns this model to a specific layer.
void setMaterial (const Material &material)
 Assigns a material to this model.
void setMaterialApplicationConstructed (const StringView &database_name=StringView())
 Sets the material database to an application-constructed database by name.
void setMaterialMode (MaterialMode option)
 Sets the material mode for this model.
void setModelTransform (const Matrix< fltp08 > &transform)
 Sets the model's local transformation matrix, replacing the current one.
bool setModelVisible (bool is_visible)
 Sets the visibility of this model.
void setNormalMode (NormalMode mode, Angle< fltp08 > smoothing_angle, InfoPipe *log)
 Sets the normal mode and recalculates normals with progress logging.
void setOrientation (const Vector< 3, Angle< fltp08 > > &new_orientation, const void *lock=nullptr)
 Sets the orientation of this model using floating-point angles.
void setOrientation (const Vector< 3, Angle< sint04 > > &new_orientation, const void *lock=nullptr)
 Sets the orientation of this model using integer-precision angles.
void setParentMatrixFlag (ParentMatrixFlags flag, bool value)
 Sets or clears a specific parent matrix flag.
void setParentMatrixFlags (BitFlag flags)
 Sets the parent matrix flags controlling which parent transform components to inherit.
void setSize (const Vector< 3, fltp08 > &size)
 Sets the model size by scaling its transform to match the desired dimensions.
void setWindingMode (WindingMode mode)
 Sets the winding mode for all descendant geometries.
Vector< 3, fltp08size () const
 Returns the size (extents) of the model's bounding box.
void swapChildren (uint04 a, uint04 b)
 Swaps the positions of two children in the child list.
void updateAscGeometryTime (const Time &time, bool include_self)
 Updates the geometry-modified timestamp for this model and all ancestors.
void updateAscTime (const Time &time, bool includself)
 Updates the modified timestamp for this model and all ancestors.
void updateDescGeometryTime (const Time &time, bool include_self)
 Updates the geometry-modified timestamp for this model and all descendants.
void updateDescTime (const Time &time, bool include_self)
 Updates the modified timestamp for this model and all descendants.
void updateFrom (const Model &model, bool check_resources)
 Updates this model's properties from another model, optionally checking resources.
void updateGeometryTime (Time time=Time::SystemTime())
 Updates the geometry-modified timestamp for this model.
void updateInheritedFlagsCache (bool force_update_all=false, bool update_personal_flags=false)
 Recalculates and caches the inherited flags for this model.
void updateModelTransform (const Matrix< fltp08 > &transform, const void *lock=nullptr)
 Applies a delta transform to the current model transform.
void updateModifiedTime (Time time=Time::SystemTime())
 Updates the modified timestamp for this model.
void updateVisibleRecursive (bool is_visible)
 Recursively updates visibility for this model and all descendants.
void validate (bool validate_children=true) const
 Validates this model's internal state for consistency.
uint04 vertexCount () const
 Returns the total number of vertices across all descendant geometries.
uint04 visibleVertexCount () const
 Returns the total number of visible vertices across all descendant geometries.
Public Member Functions inherited from DesignObject
 DesignObject ()=default
 Creates an "invalid" design object.
 DesignObject (const DesignInfo &info)
 Constructs a DesignObject from an existing DesignInfo, sharing the same base and indices.
 DesignObject (DesignObjectBase *base)
 Creates an new design object within the given DesignObjectBase.
 DesignObject (uint04 index, DesignObjectBase *base)
 Sets a DesignObject up to be a pointer to an existing object in the database.
JSONNode activeFilters () const
 Retrieves the active filters applied to this design object as a JSON structure.
void appendData (const StringView &data, bool compressed)
 Appends data to this design object's data storage.
DesignObjectBasebase () const
 Returns a reference to the underlying DesignObjectBase database.
void clearAllMetaData ()
 Removes all metadata entries from this design object.
void clearMetaData (const StringView &index)
 Removes a specific metadata entry by key.
void copyFrom (const DesignObject &object)
 Copies all properties from the given design object into this one.
uint04 designIndex () const
 Returns the design-specific index used to access type-specific properties (e.g., model, geometry, material properties).
bool doesPropertyBeginWith (NDPO property, const StringView &value, bool ignore_case) const
 Checks whether a string property's value begins with the given substring.
bool doesPropertyContain (NDPO property, const StringView &value, bool ignore_case) const
 Checks whether a string property's value contains the given substring.
File file () const
 Returns the file path associated with this design object as a File object.
template<auto t_property>
constexpr decltype(auto) get () const
 Retrieves a property value using a compile-time property constant, with the type deduced from PropertySpec.
template<auto t_property, class t_type>
constexpr decltype(auto) get () const
 Retrieves a property value using a compile-time property constant, cast to the requested type.
template<class t_type, class t_property_type>
constexpr decltype(auto) get (t_property_type property) const
 Retrieves a property value from the database, cast to the requested type.
DesignObject getDesignParent () const
 Retrieves the parent design object of this object in the model hierarchy.
StringView getIcon () const
 Retrieves the icon identifier string associated with this design object.
template<class t_type>
decltype(auto) getInheritedProperty (NDPO property) const
 Retrieves a property value, walking up the parent hierarchy if the property is not set on this object.
Scene getScene () const
 Retrieves the Scene that this design object belongs to.
bool hasMetaData (const StringView &index) const
 Checks whether a metadata entry exists for the given key.
template<class t_type, class t_design_type>
bool hasProperty (t_design_type property) const
 Checks whether a property has a valid (non-default) value.
uint04 index () const
 Returns the primary row index of this object within the DesignObjectBase property table.
template<auto t_property>
bool is (const char *value) const
 Checks whether a compile-time property matches the given C-string value.
template<auto t_property>
bool is (const String &value) const
 Checks whether a compile-time property matches the given String value.
template<auto t_property>
bool is (const StringView &value) const
 Checks whether a compile-time property matches the given StringView value.
template<auto t_property, class t_type>
std::enable_if<!ObjectInfo< t_type >::String, bool >::type is (const t_type &value) const
 Checks whether a compile-time property matches a non-string value using equality comparison.
template<class t_property_type>
bool is (t_property_type property, const char *value) const
 Checks whether a string property matches the given C-string value.
template<class t_property_type>
bool is (t_property_type property, const String &value) const
 Checks whether a string property matches the given String value.
template<class t_property_type>
bool is (t_property_type property, const StringView &value) const
 Checks whether a string property matches the given StringView value.
template<class t_property_type, class t_type>
std::enable_if<!ObjectInfo< t_type >::String, bool >::type is (t_property_type property, const t_type &value) const
 Checks whether a non-string property matches the given value using equality comparison.
bool isDesignType (DesignObjectType mode) const
 Checks whether this object has the specified design type flag set.
bool isDesignType (uint04 mode) const
 Checks whether this object has the specified design type flag set, using a raw integer value.
bool isValid () const
 Checks whether this design object has a valid index into the database.
const JSONNodemetaData () const
 Retrieves the entire metadata tree for this design object.
const JSONNodemetaData (const StringView &index) const
 Retrieves a specific metadata entry by key.
void offsetDesign (const Vector< 3, fltp08 > &offset)
 Translates this design object by the given offset vector.
 operator bool () const
 Bool conversion operator.
bool operator!= (const DesignObject &object) const
 Checks inequality with another DesignObject.
bool operator< (const DesignObject &object) const
 Less-than comparison for ordering DesignObjects (e.g., for sorted containers).
bool operator== (const DesignObject &object) const
 Checks equality with another DesignObject by comparing base pointers and indices.
bool operator> (const DesignObject &object) const
 Greater-than comparison for ordering DesignObjects (e.g., for sorted containers).
Table & propertyTable ()
 Returns a mutable reference to the property table that stores this object's properties.
const Table & propertyTable () const
 Returns a const reference to the property table that stores this object's properties.
void removeMetaData (const StringView &index, const void *lock_ptr=nullptr)
 Removes a metadata entry by key, with optional write lock support.
void scale (Vector< 3, fltp08 > scale, Vertex< 3, fltp08 > center_of_scale, const Matrix< fltp08 > &transform)
 Scales this design object's geometry by the given scale factors around a center point, applying an additional transform.
void scale (Vector< 3, fltp08 > scale, Vertex< 3, fltp08 > center_of_scale=Constant< Vertex< 3, fltp08 > >::Invalid)
 Scales this design object's geometry and transform by the given scale factors around a center point.
template<auto t_property, class t_type>
void set (const t_type &value)
 Sets a property value in the database using a compile-time property constant.
template<class t_type, class t_property_type>
void set (t_property_type property, const t_type &value)
 Sets a property value in the database.
void setActiveFilters (const JSONNode &node)
 Sets the active filters on this design object from a JSON structure.
void setDesignType (DesignObjectType mode, bool is_type)
 Sets or clears a design type flag on this object.
void setMetaData (const JSONNode &node)
 Replaces the entire metadata tree with the given JSON node.
void setMetaData (const StringView &index, const bool &data)
 Sets a metadata entry at the given key to a boolean value.
void setMetaData (const StringView &index, const fltp08 &data)
 Sets a metadata entry at the given key to a 64-bit floating point value.
void setMetaData (const StringView &index, const JSONNode &node)
 Sets a metadata entry at the given key to the specified JSON node value.
void setMetaData (const StringView &index, const String &data)
 Sets a metadata entry at the given key to a String value.
void setMetaData (const StringView &index, const StringView &data)
 Sets a metadata entry at the given key to a StringView value.
void setMetaData (const StringView &index, const uint01 &data)
 Sets a metadata entry at the given key to a uint01 value.
void setMetaData (const StringView &index, const uint04 &data)
 Sets a metadata entry at the given key to a uint04 value.
template<auto t_property, class t_type>
bool update (const t_type &value, const void *lock=nullptr)
 Updates a property using a compile-time property constant, only if the new value differs.
template<class t_type, class t_property_type>
bool update (t_property_type property, const t_type &value, const void *lock=nullptr)
 Updates a property only if the new value differs from the current value.
void updateCreatedTime ()
 Sets the creation time stamp for this design object to the current system time.
void updateDesignModifiedTime (Time time=Time::SystemTime())
 Updates the modified time stamp for this design object.
void updateDesignTransform (const Matrix< fltp08 > &transform, const void *lock=nullptr)
 Updates the transform of this design object if it differs from the current value.
bool updateDesignVisible (bool is_visible, const void *lock=nullptr)
 Updates the spatial visibility of this design object if it differs from the current value.
void updateMetaData (const StringView &index, const bool &data, const void *lock_ptr=nullptr)
 Updates a metadata entry only if the new value differs from the current value.
void updateMetaData (const StringView &index, const fltp08 &data, const void *lock_ptr=nullptr)
 Updates a metadata entry only if the new value differs from the current value.
void updateMetaData (const StringView &index, const String &data, const void *lock_ptr=nullptr)
 Updates a metadata entry only if the new value differs from the current value.
void updateMetaData (const StringView &index, const StringView &data, const void *lock_ptr=nullptr)
 Updates a metadata entry only if the new value differs from the current value.
bool validateDesignObject () const
 Validates the internal state of this design object, ensuring indices and base pointer are consistent.

Static Public Member Functions

static constexpr StringView TypeName ()
 Returns the type name identifier for chart models.
Static Public Member Functions inherited from Model
static ModelBuffer ReduceToRoots (const ModelBuffer &children, const std::function< bool(const Model &, const Set< Model > &)> &filter)
 Reduces a collection of models to only root-level models (removing any that are descendants of others in the set), filtered by a user-provided predicate.
Static Public Member Functions inherited from DesignObject
static constexpr StringView FilePathDesignNameVariable ()
 Returns the placeholder variable string used in file paths to represent the design name.

Protected Member Functions

UUID backgroundLineID () const
 Retrieves the UUID of the background grid line geometry.
void init ()
 Initializes the chart model's internal structure (series container, cursor container, background).
void updateCursor (const StringView &series_name, const Vertex< 3, fltp08 > &datapoint, const Bounds< 3, fltp08 > &bounds)
 Updates the cursor position for a named series based on a data point.
Protected Member Functions inherited from Model
DesignObjectBasechildBase () const
 Returns the DesignObjectBase used for child model storage.
ColumnT< uint04 > & childToParentReference () const
 Returns the column mapping child indices to parent indices.
DesignObjectBasegeometryBase () const
 Returns the DesignObjectBase used for geometry storage.
DesignObjectBasematerialBase () const
 Returns the DesignObjectBase used for material storage.
DesignObjectBaseparentBase () const
 Returns the DesignObjectBase used for parent model storage.
ColumnT< Buffer< uint04 > > & parentToChildReference () const
 Returns the column mapping parent indices to child index lists.
Protected Member Functions inherited from DesignObject
template<class t_type>
void _setProperty (NDPO property, const t_type &value)
 Low-level property setter that directly writes to the design properties table without triggering side effects such as transform or visibility updates.
void initDesignObject ()
 Initializes default property values for this design object after construction.
Protected Member Functions inherited from DesignInfo
 DesignInfo (DesignObjectBase *base)
 Creates an new design object within the given DesignObjectBase.
 DesignInfo (uint04 index, DesignObjectBase *base)
 Sets a DesignObject up to be a pointer to an existing object in the database.
void _setDesignVisible (bool is_visible)
 Sets the spatial visibility of this design object and propagates the change through the design hierarchy.
void _setTransform (const Matrix< fltp08 > &transform)
 Sets the 4x4 transform matrix for this design object and propagates the change through the design hierarchy.

Protected Attributes

BackgroundAppearance m_background_appearance
 The cached background appearance settings.
Protected Attributes inherited from DesignInfo
DesignObjectBasem_base = nullptr
 Pointer to the owning DesignObjectBase property database.
uint04 m_design_index = Constant<uint04>::Invalid
 Index of the parent design that owns this object.
uint04 m_index = Constant<uint04>::Invalid
 Row index of this object within the property database.

Detailed Description

A Model subclass that provides charting and data visualization capabilities.

NDEVRChartModel manages data series, cursors, and background grid appearance for 2D/3D chart visualizations. It supports scatter and line chart types and allows dynamic addition of data points with automatic bounds adjustment.

Definition at line 16 of file NDEVRChartModel.h.

Member Enumeration Documentation

◆ ChartType

Enumerates the supported chart visualization types.

Enumerator
e_scatter 

A scatter plot where data points are drawn as individual markers.

e_line_chart 

A line chart where data points are connected by lines.

Definition at line 75 of file NDEVRChartModel.h.

Constructor & Destructor Documentation

◆ NDEVRChartModel()

NDEVRChartModel::NDEVRChartModel ( const Model & model)

Constructs a chart model by wrapping an existing Model.

Parameters
[in]modelThe Model to interpret as a chart model.

References Model::Model().

Member Function Documentation

◆ addSeries()

void NDEVRChartModel::addSeries ( const StringView & series_name,
ChartType type )

Adds a new named data series to the chart.

Parameters
[in]series_nameThe unique name identifying the series.
[in]typeThe chart type for this series (scatter or line).

◆ adjustChartBounds()

void NDEVRChartModel::adjustChartBounds ( const Bounds< 3, fltp08 > & bounds)

Expands the chart bounds to encompass the given bounds.

Parameters
[in]boundsThe bounds to incorporate into the chart's visible area.

◆ appendToSeries() [1/2]

void NDEVRChartModel::appendToSeries ( const StringView & series_name,
const Buffer< Vertex< 3, fltp08 > > & vertices,
bool auto_adjust_bounds = true,
bool auto_adjust_cursor = true )

Appends multiple data points to a named series.

Parameters
[in]series_nameThe name of the series to append to.
[in]verticesThe buffer of 3D data points to append.
[in]auto_adjust_boundsWhether to automatically expand chart bounds to fit the new points.
[in]auto_adjust_cursorWhether to automatically update the cursor position.

◆ appendToSeries() [2/2]

void NDEVRChartModel::appendToSeries ( const StringView & series_name,
Vertex< 3, fltp08 > vertex,
bool auto_adjust_bounds = true,
bool auto_adjust_cursor = true )

Appends a single data point to a named series.

Parameters
[in]series_nameThe name of the series to append to.
[in]vertexThe 3D data point to append.
[in]auto_adjust_boundsWhether to automatically expand chart bounds to fit the new point.
[in]auto_adjust_cursorWhether to automatically update the cursor position.

◆ backgroundAppearance()

const BackgroundAppearance & NDEVRChartModel::backgroundAppearance ( ) const

Retrieves the current background appearance settings.

Returns
A const reference to the current BackgroundAppearance.

◆ backgroundLineID()

UUID NDEVRChartModel::backgroundLineID ( ) const
protected

Retrieves the UUID of the background grid line geometry.

Returns
The UUID identifying the background line object.

◆ chartBackground()

Model NDEVRChartModel::chartBackground ( ) const

Retrieves the Model representing the chart background (grid, axes).

Returns
The background Model.

References Model::Model().

◆ chartBounds()

Bounds< 3, fltp08 > NDEVRChartModel::chartBounds ( ) const

Retrieves the current data bounds of the chart.

Returns
The 3D bounding box of the chart data area.

◆ clearSeries()

void NDEVRChartModel::clearSeries ( const StringView & series_name)

Removes all data points from a named series.

Parameters
[in]series_nameThe name of the series to clear.

◆ combineIntoSingleSeries()

void NDEVRChartModel::combineIntoSingleSeries ( const StringView & series_name,
const StringView & series_to_append )

Merges data from one series into another, combining them into a single series.

Parameters
[in]series_nameThe target series to merge data into.
[in]series_to_appendThe source series whose data will be appended.
Note
It is unclear whether the source series is removed after merging.

◆ createCursor()

Model NDEVRChartModel::createCursor ( const StringView & series_name,
const CursorAppearance & apperance )

Creates a new cursor overlay for a named series.

Parameters
[in]series_nameThe name of the series to attach the cursor to.
[in]apperanceThe visual appearance settings for the cursor.
Returns
The newly created cursor Model.

References Model::Model().

◆ cursorContainer()

Model NDEVRChartModel::cursorContainer ( ) const

Retrieves the container Model that holds all cursors.

Returns
The Model acting as the parent container for cursors.

References Model::Model().

◆ getCursor()

Model NDEVRChartModel::getCursor ( const StringView & series_name) const

Retrieves the Model representing a cursor for a named series.

Parameters
[in]series_nameThe name of the series whose cursor to retrieve.
Returns
The cursor Model for the specified series.

References Model::Model().

◆ getSeries()

Model NDEVRChartModel::getSeries ( const StringView & series_name) const

Retrieves the Model representing a named data series.

Parameters
[in]series_nameThe name of the series to retrieve.
Returns
The Model for the specified series.

References Model::Model().

◆ seriesContainer()

Model NDEVRChartModel::seriesContainer ( ) const

Retrieves the container Model that holds all data series.

Returns
The Model acting as the parent container for series.

References Model::Model().

◆ seriesMaterial()

Material NDEVRChartModel::seriesMaterial ( )

Retrieves or creates the shared Material used for rendering series geometry.

Returns
The Material applied to series geometry.
Note
It is unclear whether this creates a new Material each call or returns a cached one.

◆ setBackgroundAppearance()

void NDEVRChartModel::setBackgroundAppearance ( const BackgroundAppearance & appearance)

Applies background appearance settings (grid, fonts, colors, title).

Parameters
[in]appearanceThe background appearance configuration to apply.

◆ setSeriesAppearance()

void NDEVRChartModel::setSeriesAppearance ( const StringView & series_name,
const SeriesAppearance & appearance )

Sets the visual appearance of a named data series.

Parameters
[in]series_nameThe name of the series to modify.
[in]appearanceThe appearance settings to apply.

◆ TypeName()

constexpr StringView NDEVRChartModel::TypeName ( )
inlinestaticconstexpr

Returns the type name identifier for chart models.

Returns
A constexpr StringView containing "chart".

Definition at line 197 of file NDEVRChartModel.h.

◆ updateCursor()

void NDEVRChartModel::updateCursor ( const StringView & series_name,
const Vertex< 3, fltp08 > & datapoint,
const Bounds< 3, fltp08 > & bounds )
protected

Updates the cursor position for a named series based on a data point.

Parameters
[in]series_nameThe name of the series whose cursor to update.
[in]datapointThe data point the cursor should track.
[in]boundsThe current chart bounds used for positioning the cursor line.

The documentation for this class was generated from the following file: