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NDEVR
API Documentation
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A frame of data that can be processed by a SLAM engine to determine relative location. More...
Public Attributes | |
| Buffer< RGBColor > | colors |
| Per-point color data corresponding to entries in points. | |
| Matrix< fltp08 > | estimated_transform = Constant<Matrix<fltp08>>::Invalid |
| The estimated transform for this frame, used as an initial guess for alignment. | |
| fltp08 | max_distance_error = Constant<fltp08>::Invalid |
| The maximum allowable distance error threshold for point matching. | |
| fltp08 | max_transform_error = Constant<fltp08>::Invalid |
| The maximum allowable transform error threshold for alignment convergence. | |
| Buffer< Ray< 3, fltp04 > > | normals |
| Per-point surface normals corresponding to entries in points. | |
| Buffer< Vertex< 3, fltp04 > > | points |
| The 3D point cloud data captured in this frame. | |
| bool | request_filter = true |
| Whether to request outlier filtering during frame processing. | |
| fltp08 | time = Constant<fltp08>::Invalid |
| The timestamp at which this frame was captured. | |
A frame of data that can be processed by a SLAM engine to determine relative location.
Definition at line 15 of file SLAMEngine.h.