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NDEVR
API Documentation
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Allows quick iteration of all scene objects. More...
Public Member Functions | |
| virtual bool | onEffect (Effect &) |
| Called for each Effect encountered during iteration. | |
| virtual bool | onGeometry (Geometry &) |
| Called for each Geometry encountered during iteration. | |
| virtual bool | onLayer (Model &) |
| Called for each layer Model encountered during iteration. | |
| virtual bool | onMaterial (Material &) |
| Called for each Material encountered during iteration. | |
| virtual bool | onModel (Model &) |
| Called for each Model encountered during iteration. | |
Public Attributes | |
| bool | include_deleted = false |
| Whether to visit deleted objects during iteration. | |
| bool | include_scene = true |
| Whether to include the Scene itself in iteration. | |
| bool | root_only = true |
| Whether to iterate only root-level objects. | |
Allows quick iteration of all scene objects.
Returning false aborts the iteration.
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inlinevirtual |
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inlinevirtual |
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inlinevirtual |
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inlinevirtual |
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inlinevirtual |