Reads .geoslam files.
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#include <GeoSlamFactory.h>
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| bool | canRead (const FactoryParameters &file) override |
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| FactoryOptions | defaultReadOptions (const FactoryParameters &file) const override |
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| FactoryOptions | defaultWriteOptions (const FactoryParameters &file) const override |
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| FactoryFeatures | factoryFeatures (const FactoryParameters &file, bool is_import) const override |
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| Buffer< UUID > | filterModelsToExport (Buffer< UUID > models_to_check, const DesignObjectLookup *lookup, const FileFormat &export_format) const override |
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| | GeoSlamFactory () |
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| void | getSupportedFormats (Buffer< FileFormat > &formats, bool is_read) override |
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| bool | readFile (FactoryParameters &file) override |
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| bool | writeFile (FactoryParameters &file) override |
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| virtual bool | canRead (const File &file) |
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| virtual bool | canRead (const FileFormat &file) |
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| virtual bool | canWrite (const FactoryParameters &file) |
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| virtual bool | canWrite (const File &file) |
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| virtual bool | canWrite (const FileFormat &file) |
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| virtual bool | determineExtension (const File &file, String &extension) |
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| String | factoryReadAppFeature () const |
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| String | factoryWriteAppFeature () const |
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| virtual String | getIcon (const File &file) |
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| void | getSupportedFormats (Buffer< FileFormat > &formats) |
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| virtual void | getSupportedFormats (Buffer< FileFormat > &formats, const File &file) |
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| virtual void | getSupportedFormats (Buffer< FileFormat > &formats, DesignObjectLookup *lookup, const Buffer< UUID > &models) |
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| virtual void | getSupportedFormatsByModelType (Buffer< FileFormat > &formats, bool is_read, const String &model_type) |
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| virtual void | getSupportedFormatsForExtension (Buffer< FileFormat > &formats, bool is_read, const String &extension) |
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| | IOFactory (const String &factory_name) |
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| virtual bool | isAutoEnabled () const |
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| virtual bool | isFactoryEnabled (bool is_read) const |
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| const String & | name () const |
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| bool | readFileWithDefaultSettings (const File &file, DesignObjectLookup *lookup) |
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| Buffer< Scene > | readScenesFromFile (const File &file) |
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| void | throwIfNotEnabled (bool is_read) |
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| virtual bool | updateFromFile (const FactoryParameters &file, const FactoryOptions &old_options) |
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| bool | writeScenesToFile (const File &file, const Buffer< Scene > &scene) |
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| virtual | ~IOFactory () |
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◆ GeoSlamFactory()
◆ canRead()
◆ defaultReadOptions()
◆ defaultWriteOptions()
◆ factoryFeatures()
◆ filterModelsToExport()
◆ getSupportedFormats()
◆ readFile()
◆ writeFile()
The documentation for this class was generated from the following file: