#include <GraphicsDevice.h>
◆ ~GraphicsDevice()
◆ canServiceCaptureRequests()
virtual bool canServiceCaptureRequests |
( |
| ) |
const |
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inlinevirtual |
◆ DefaultGraphicsDevice()
◆ id()
virtual UUID id |
( |
| ) |
const |
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pure virtual |
◆ init()
◆ initLockPtr()
virtual const void * initLockPtr |
( |
| ) |
const |
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pure virtual |
◆ isInitialized()
virtual bool isInitialized |
( |
| ) |
const |
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pure virtual |
◆ isReady()
virtual bool isReady |
( |
| ) |
const |
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inlinevirtual |
◆ isValid()
virtual bool isValid |
( |
| ) |
const |
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pure virtual |
◆ maxSupportedSamples()
virtual uint04 maxSupportedSamples |
( |
| ) |
const |
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pure virtual |
◆ SetDefaultGraphicsDevice()
◆ supportsMultiThreading()
virtual bool supportsMultiThreading |
( |
| ) |
const |
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inlinevirtual |
◆ updateFromLookup()
virtual bool updateFromLookup |
( |
| ) |
const |
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inlinevirtual |
◆ s_default_graphics_device
The documentation for this class was generated from the following files: