22 virtual bool isReady()
const {
return true; };
Provides a modifiable pointer that has shared ownership of a dynamically allocated object.
Definition Pointer.hpp:320
A physical or virtual device used with the NDEVR Rendering Engine. A device contains System specific ...
Definition GraphicsDevice.h:12
virtual bool updateFromLookup() const
Definition GraphicsDevice.h:23
virtual bool supportsMultiThreading() const
Definition GraphicsDevice.h:20
static void SetDefaultGraphicsDevice(const DynamicPointer< GraphicsDevice > &device)
static const DynamicPointer< GraphicsDevice > & DefaultGraphicsDevice()
virtual bool isReady() const
Definition GraphicsDevice.h:22
virtual bool canServiceCaptureRequests() const
Definition GraphicsDevice.h:24
virtual ~GraphicsDevice()
Definition GraphicsDevice.h:14
virtual UUID id() const =0
virtual bool isValid() const =0
virtual bool isInitialized() const =0
virtual uint04 maxSupportedSamples() const =0
virtual const void * initLockPtr() const =0
static DynamicPointer< GraphicsDevice > s_default_graphics_device
Definition GraphicsDevice.h:28
A universally unique identifier (UUID) is a 128-bit number used to identify information in computer s...
Definition UUID.h:60
uint32_t uint04
-Defines an alias representing a 4 byte, unsigned integer -Can represent exact integer values 0 throu...
Definition BaseValues.hpp:96